Author | i need an advice about talents |
i am now about to reach level 6
i have elf faction
which talents do u think is better to me
is luck + rain of arrows is good ?
sorry for bad english |
basic,advanced luck |
If you don't take much of Sprites, take adv. luck. If you take, use basic luck+resistance (in GBs mostly, and then you should use Cape of Winds too). In GBs you can also try basic Holy Magic+''Dominion-talent''. |
what is Cape of Winds used for ? |
The garb of alchemists and attendants of magic guilds. The threads of this cape are obtained from rare flowers that grow high in the mountains. Due to their magical properties, the cape grants the wearer 25% air shield.
Here you go! |
The garb of alchemists and attendants of magic guilds. The threads of this cape are obtained from rare flowers that grow high in the mountains. Due to their magical properties, the cape grants the wearer 25% air shield.
that means spells such as magic arrows' damage is reduced by 25%, so if the arrow normally deals 64 damage, it'd deal 48 damage.
and it depends, basic and advanced luck are normally best in gb, or basic and resistance. in hunts, id rather rain of arrows and basic, but its just what I've seen work best. |
it really depends what you're doing as well. I find that rain of arrows is useful in (most) hunts(not against elf units of course), and when you need to kill things like magi in MG quests. When fighting DE's in Group battles ( as was already mentioned) the 20% magic shield and cape of winds will SAVE YOUR LIFE!!! In pretty much every other situation, I'd go with advance luck.
Thank you for your time, INERTIA 4TW!!! |
When fighting DE's in Group battles ( as was already mentioned) the 20% magic shield and cape of winds will SAVE YOUR LIFE
Actually it helps best against Wizard, DE's have their racial ability (on lv5 it turns 45% magic defense to about 34% with DE's racial 4) |
for Penguinmaniac:
but since DE's usually have the rediculous spell power, you would still be avoiding piles of damage |
but since DE's usually have the rediculous spell power, you would still be avoiding piles of damage
Wizard and Demon can base their stats same way, DE's can only use empowered spells, while Wizard can fly away with gargs and kill enemy slowly. |
actually personal experiance in vangaurds of necro i take rain of arrow and basic defeense...
in some hunts i take rally and basic leader ship
in some hunts where i need to kill faster.. i take basic offense and battlefury(generally i take this when i go max sprite fk and druid build)
rest all advanced luck + amulet of luck does wonders |