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AuthorSkeletons
What is the maximum recruitable reserve on fraction lvl 0?
It's not shown in about the game section.
And second question: Why i have lost 1 skeleton from reserve in this battle?
https://www.lordswm.com/warlog.php?warid=490457032

I was sure that when i win battle i don't lost any reserve skeletons.
Your reserve for faction level 0 is "infinite". There's no roof of what you can hold in your castle.

There is however a roof of what you can take with you into battle, but at the moment I can't remember what that roof is...
Here we go.

Number of skeleton: 12 18 25 40 65 95 130 170
Faction level: 1 2 3 4 5 6 7 8 9
Agelage i ask about faction level 0.
There is not 0 and i ask why i lost 1 reserve skeleton while i won battle.
Say that you are using 50 skellies. 25 from reserve, and 25 from usual recruit count, as you would recruit zombies.

If 25 skellies die, you won't loose any skelly from reserve.

Now, say that 40 skellies die, then, 15 skellies from your reserve will be virtuallt dead. According to the type of battle you're playing, you may get back some of those 15 skellies (such as in hunt, but I couldn't tell you how many % it is).

About how many skellies from reserve, all I can say is that there is a limit beetween wich # of skellies turns green (instead of usual yellow); from that point, you just have 1 skellie recruites from reserve. Then, all added skellies are being recruited on your reserve.
And what is the roof of reserve i can take to battle on level faction 0?
Since it was a long time ago I played with faction-lvl 0, I'm not sure.
But since the list begins with F-lvl 1, I assume you can bring 0 skeletons with you... Not sure though.

You can test it yourself actually. Bring as many Zombies as possible, and then raise the bar for skeletons. If it becomes green, you can bring some. Less than 12 probably.
Actually i had 2 skeletons recruited from reserve, but i don't have more of them since 1 died and i can't buy on market.
Ah, you will get some eventually. You'll probably level up your faction first though. :/

Using the reserve isn't *very* interesting until you reach combatlevel 5 though, and can get the bowmen. (Or level 3 if you pay with diamonds.)
For now I recommend a setting where you bring a few "normal" skeletons and the rest zombies. The skeletons take the retals and die, thus making the zombie angry (higher attack) AND gives him a retaliation-free strike.
This topic is long since last update and considered obsolete for further discussions.

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