Author | Pre-Enroll Before group battles |
My suggestion is that if you're currently in a group battle and waiting for it to start, you can go to the facility you are enrolled in and if the funds are available be able to enter an enroll code to follow on when your last enroll ends, or at least make this possible for higher level players, because when group battles are going to take 1 hour+, it'd be a good way to increase people joining in these types of battles and be less damaging to the development of characters |
-1 for me, others have to enroll too |
-1 for me, others have to enroll too
we still have to put the code in to enroll, it's just because often high level group battles take over an hour (the enroll time), so even if you enroll the second before your group battle starts, your characters development is stunted, especially considering when some battles take 2, maybe 3 hours, sometimes more |
and what happens to players who abuse this?
someone can enroll in production facility, and then 'enroll for the next hour' too, even if they're not doing a GB. A few players doing this can easily make enrolling in high paying facilities impossible for other players to enroll.. |
someone can enroll in production facility, and then 'enroll for the next hour' too, even if they're not doing a GB.
if you're currently in a group battle and waiting for it to start, you can go to the facility you are enrolled in |
+1
But second enroll code only appears if they are already in an application to gb.
Everything but Gb is excluded. |
post #6 is better :)
still got 2 more questions:
1)what if someone makes a GB that no one's likely to join (like lvl10 vs lvl5,5,5) and pre-enrolls in a production facility, so he is guaranteed a high paying job for the next hour wether he does the GB or not...
2)or at least make this possible for higher level players
and high lvl players would be... :) |
+1
A good suggestion.
But it may be abused by some players. For example, a player joined GB just for enrolling 2nd time, then log off to leave. It will increase the chance of AFK badly.
I think it's better to allow player enrolling during battle, just like roulette during battle. |
For example, a player joined GB just for enrolling 2nd time, then log off to leave. It will increase the chance of AFK badly.
You got the point.
What about allowing option to go out of group battle just to enroll? Or visit the map in another window. It would be much more elegant solution and couldnt be abused. |
What about allowing option to go out of group battle just to enroll?
and if it was a GB that the player must do, what if he can't join again? >.<
Or visit the map in another window.
this seems like the best solution. Even if the player is in a GB, they can enroll from a new tab/window :) |
1)what if someone makes a GB that no one's likely to join (like lvl10 vs lvl5,5,5) and pre-enrolls in a production facility, so he is guaranteed a high paying job for the next hour wether he does the GB or not...
could make it if gb doesnt start second enroll is nullified, and teams have to be fair, within 1 or 2 levels and same number of people each team
and high lvl players would be... :)
that would be up to admins to decide
a player joined GB just for enrolling 2nd time, then log off to leave. It will increase the chance of AFK badly.
thats the only thing i can see bad, especially at lower levels, a solution would be to allow it only to high art battles (or just people with over 40 ap equipped) which would cost more to afk than gets from an enroll
also, should only be effective on 3v3 battles, as others take FAR less time to reach a conclusion |
it rarely takes more than 2 hours to finish the pvp, so maximum you lose are minutes.
on the other hand, when you fight in the pvp you often save the place for some other people who also want to have the same job.
besides it will have to give access for the user at the same time to the page of production and the battle, which is rather complicated as the service uses same server and you will most probably have a hang for a few seconds\minutes. |
it rarely takes more than 2 hours to finish the pvp, so maximum you lose are minutes.
at level 7 maybe, but what about if you start the battle just seconds before your next enroll (which has happened multiple times to me and I'm sure many others) |
at level 11 as well, from my experience. if you are so concerned about the coins, don't go for PvP in the first place :) |