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Why? Tell me why?



AuthorWhy? Tell me why?
Why did monster in hunt have to gain 1 speed every 10 turns?
Why in the hell did LWM allow random hunt merge?

Seriously, why? Why did they do that "random hunt merge" to screw up my hunt?

Why?? Why??
to make hunts more difficult so u can actually lose to slow monsters like zombies

merge hunt is so u bump it random player help shows teamwork with others and to make u think of different strategies
for a knight it doesn`t really matter the +1 speed every 10 turns they are either wiped everything or wiped off :)

admins thought it is a great chance to find your other half in the game by this hunt merging :)


and you know merge have a really nice sound!!
to make hunts more difficult so u can actually lose to slow monsters like zombies

Well, my elf side character just lost a yellow hunt thanks to the merge. (it was originally infected zombies but after the merge, I have 30 more renegade thugs to deal with.) -_-

For knight, I guess it is all right except for some irritating situations where the monster's size is a bit too big for me to kill with minimum AP.
Why did monster in hunt have to gain 1 speed every 10 turns?
Seriously? Do you even have to ask that question? O.o
With some factions, you can even kill 1000000 zombies at low levels if they're speed doesn't increase (well, as long as you have the patience :P)
The +1 speed was most likely set as a limiter in hunts.


Why in the hell did LWM allow random hunt merge?
There was a discussion about that a few days ago. Read this topic :)
https://www.lordswm.com/forum_messages.php?tid=1888572
ROFL. I posted this thread here just to vent off some frustrations in hunt rather than asking for the actual reason. If I do ask for the cause of it, I would have posted it at the help section.
to make hunts more difficult so u can actually lose to slow monsters like zombies
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