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23 Survival Tournament Level 14



Author23 Survival Tournament Level 14
Pls post the waves here
L U R D
wave 1: 56 SharpShooter, 20 Succubi, 56 SharpShooter, 20 Succubi.
wave 2: 4 IronTreefolk, 107 spiders, 64 forestKeeper, 3 raging cyclops
wave 3: 46 Wolf Riders, 101 Demons, 46 Wolf Riders, 101 Demons
wave 4: 125 Bandits, 16 Hydra, 125 Bandits, 16 Hydra
wave 5: 73 Incendiaries, 1 Behemoth, 73 Incendiaries, 1 Behemoth
wave 6: 4 x 79 Mercenary Warriors.
wave 7: 561 Imps, 117 Apparitions, 88 Stoneeaters, 995 Farmers
wave 8: 9 Dark sibyls, 40 Lizard Cav., 160 Enchanted Gargs, 20 AnglerFish
wave 9: 5 Titans, 17 Dark sibyls, 5 Titans, 17 Dark sibyls
wave 10: 7 Behemoth, 51 Rocs,132 Stoneeaters, 7 Great Leviathans.
wave 11: 119 Orc Chiefs, 143 Rogues, 139 Tamed Minos, 19 Dark sibyls
wave 12: 522 Skeletons, 287 Faeries, 152 Forest Keeper, 203 Dryads
wave 13: 699 Recruits, 322 Infected Zombies, 699 Recruits, 322 Infected Zombies
Thanks samouravip! I will try few hours later :)
wave 14: 56 orges 70 Seducing sirens 56 orges 70 Seducing sirens
wave 15: 4 x 212 GMB
wave 16: 43 Earth Elementals, 174 Plain Wolves, 13 Crazzed trolls, 170 Poisoners
wave 17: 1100 Zombies, 281 Rogue, 1100 Zombies, 281 Rogue
o_O||

2 x 1100 zombies
for xXxKratosxXx:

You hit wave 17 playing as Wiz racial 5? Hmmm.. awesome ! :)
10-21-10 22:53: Faction changed: Necromancer to Wizard.

Nerc :-P
Participants level: 14
Challenge type: Survival
Equipment limitations: Standard (10 minimum AP, shop artifacts only)
Amount of attempts: 7 (3)
Highest score: [Necromancer] 212541
extras: HG points for hitting top 10%

:D
not counting anything for gold lower then 280k points on necro....

BUT LUCKILY FOR ME GUIN IS LVL 15!!!!

hoooray....

gold, here I come...
Not only guin, BoJIoD9I also very good play ST as nerc.
But he never play. :P
10

dont underestimate me old guy xP
sound like i have no chance at all :)
wave 18: 1749 grems, 85 monks, 1749 grems, 85 monks

and Seducing sirens cast mind control - I found that the hard way
also Dark sibyls can cast berserk on your troops, so be careful. sometimes they are simply retarded and cast disruption ray on phantoms :O.
Seducing sirens cast mind control

What does Mind Control do? it's not in the Special Abilities page..
they control for one turn(or until the siren is killed?) the unit on which they cast it.
in my game they cast it on gmb, gmb attacked gmb phantoms(fortunately missed) and gmb phantoms retaliated. 9 gmb gone...
wave 19: 4*644 skeletal bowmen
wave 18th too hard =_=||
closed by Brilliant (2010-10-24 18:50:41)
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