About the game
News
Sign in
Register
Top Players
Forum
18:14
4683
 online
Authorization required
You are not logged in
   Forums-->Creative works-->

Ninja Faction 3.3



AuthorNinja Faction 3.3
Change log:

- Removed formula for Racial Ability.
- Added tier 6 creatures upgrades
- Added more story
- Done some corrections

Class: Ninja

Story:
People who work, often in groups, to their community secretly. Using black clothes, armor, weapons, and their great agility, ninjas perform missions such as murder and escort. But not all nations can live in harmony. Ninjas fight for honor, power and obligation. Ninjas mess your battlefield with the blood most feared. They protect their leaders with all his might. This ninja faction is a combination of attack and speed.


Castle: PALACE
Buildings:

Ninja-to School > Bojutsu School or Dance Tower
Shadow Academy > Shadow Brotherhood or Shadow Monastery
Tengu Statue
Weapon Dojo > Weapon Field or Blacksmith Guild
Marketplace
Warehouse > Underground Depot
Mystic cave > Mysterious Dungeon or Twin Towers
Magic Guild Level 1
Blacksmith
Fort
Snake Guild > Snake Cave or Viperous Garden
Magic Guild Level 2
Magic Guild Level 3
Master’s House
Citadel
Altar of the Masters
Cache


Racial ability

Agility
This ability allows to Ninja to dodge enemy attacks, having a percentage of it. The attack applies both to melee attacks or range attacks, but cannot dodge magic attacks.

Unique Talent – War Shout
Increase the morale of every stack by 2 but can only be used once. Hold by 4 turns.


Creatures


Tier 1

Ninja-to Warrior

Attack: 3
Defense: 2
Damage: 1-2
HP: 12
Speed: 6
Initiative: 9
Shots: -
Mana: -
No abilities

Tier 1 - Upgrade

Bojutsu Master

Attack: 3
Defense: 3
Damage: 3-5
HP: 17
Speed: 7
Initiative: 10
Shots: -
Mana: -
Abilities: Double Strike. Rage.

Tier 1 - Alternate Upgrade

Bloody Dancer

Attack: 5
Defense: 2
Damage: 1-3
HP: 13
Speed: 6
Initiative: 11.5
Shots: -
Mana: -
Abilities: Quadruple Strike.


Tier 2

Shadow Assassin

Attack: 3
Defense: 2
Damage: 3-4
HP: 8
Speed: 6
Initiative: 8
Shots: -
Mana: 12
Abilities: Strike and return. Shadow decoy.

Tier 2 - Upgrade

Shadow Executor

Attack: 4
Defense: 3
Damage: 4-6
HP: 15
Speed: 8
Initiative: 8
Shots: -
Mana: 15
Abilities: Rage. Cancel fire. Psycho chain.

Tier 2 - Alternate Upgrade

Shadow Heritor

Attack: 3
Defense: 5
Damage: 3-6
HP: 18
Speed: 5
Initiative: 8
Shots: 6
Mana: 20
Abilities: Caster. Shooter. (It can cast Curse, Delay and Poison). No melee penalty.


Tier 3

Shuriken Thrower

Attack: 4
Defense: 2
Damage: 4-6
HP: 11
Speed: 5
Initiative: 9
Shots: 8
Mana: 15
Abilities: Boost. Shooter.

Tier 3 - Upgrade

Weapon Thrower

Attack: 5
Defense: 5
Damage: 2-7
HP: 28
Speed: 5
Initiative: 9
Shots: 12
Mana: 25
Abilities: Multithrow. Shooter.

Tier 3 - Alternate Upgrade

Weapon Enhancer

Attack: 3
Defense: 7
Damage: 2-4
HP: 36
Speed: 6
Initiative: 8.5
Shots: -
Mana: 20
Abilities: Enhance weapons.


Tier 4

Mystic dragon

Attack: 8
Defense: 6
Damage: 4-10
HP: 48
Speed: 5
Initiative: 6
Shots: 3
Mana: 15
Abilities: Large creature. Mystic Breath. Flyer.

Tier 4 - Upgrade

Enigmatic Dragon

Attack: 11
Defense: 6
Damage: 6-8
HP: 56
Speed: 5
Initiative: 6
Shots: -
Mana: 25
Abilities: Large creature. Flyer. Enigmatic dance. Random Attack.

Tier 4 – Alternate Upgrade

Twin Dragons

Attack: 8
Defense: 10
Damage: 3-5
HP: 70
Speed: 5
Initiative: 7
Shots: -
Mana: 20
Abilities: Two-headed attack. Flyer. Large Creature. Twin Dance.


Tier 5

Snake Assassin

Attack: 14
Defense: 10
Damage: 12-14
HP: 62
Speed: 7
Initiative: 9
Shots: -
Mana: 25
Abilities: Snake Attack. Poison. No retaliation.

Tier 5 - Upgrade

Black Anaconda

Attack: 18
Defense: 16
Damage: 10-13
HP: 85
Speed: 7
Initiative: 9.5
Shots: -
Mana: 35
Abilities: Anaconda Attack. Poison. No retaliation.

Tier 5 - Alternate Upgrade

Snake Tamer

Attack: 15
Defense: 19
Damage: 11-12
HP: 120
Speed: 5
Initiative: 8.5
Shots:
Shots: -
Mana: 25
Abilities: Snake Attack. Poison. No retaliation.

Tier 5 - Upgrade

Black Anaconda

Attack: 18
Defense: 16
Damage: 10-13
HP: 85
Speed: 7
Initiative: 9.5
Shots: -
Mana: 35
Abilities: Anaconda Attack. Poison. No retaliation.

Tier 5 - Alternate Upgrade

Snake Tamer

Attack: 15
Defense: 19
Damage: 11-12
HP: 120
Speed: 5
Initiative: 8.5
Shots: -
Mana: 30
Abilities: Poison. Fury attack. Large Creature.


Tier 6

Shinobi

Attack: 20
Defense: 19
Damage: 16-20
HP: 100
Speed: 8
Initiative: 11
Shots: -
Mana: 20
Abilities: Rage. Unlimited retaliation. Caster.

Tier 6 – Upgrade

Elite Shinobi

Attack: 22
Defense: 20
Damage: 15-26
HP: 125
Speed: 7
Initiative: 10.5
Shots: -
Mana: 40
Abilities: Rage. Unlimited retaliation. Caster.


Tier 7

Shenhasai

Attack: 29
Defense: 23
Damage: 20-35
HP: 158
Speed: 7
Initiative: 11.5
Shots: -
Mana: 30
Abilities: Protect. Ninja beam. Large creature.


Abilities

Quadruple Strike – She does four hits.
Shadow decoy – He creates a like phantom that has the same level and hold only 1 turn.
Psycho chain – It makes a chain with the Mana that affects 5 enemies at your choice.
Boost – He just boost an attack to deal 50% more damage in the next turn.
Multithrow – He does 4 random shots but damage reduces by half (it doesn’t affect your friendly creatures) (it doesn’t affect the same creature)
Enhance weapons – He has the ability of enhance weapons of the allies (Both yours stacks, as those of its allies). The enhance increase it’s min-max damage of the stack.
Mystic Breath – Does a breath damaging everybody in a cone-shape like this one <| in front of him.
Dragon Dance – The dragon dance increasing his Attack, Defense and lower its speed and holds 3 turns.
Random Attack – He make a flame attack dealing 35% more Damage on a random stack. That’s why he is an enigmatic dragon, you don’t know where he gonna attack.
Twin Dance – The twins dance increasing: Min-Max damage, morale, Initiative, mana and luck, holding 2 turns, but cut its attack and defense by half.
Snake Attack – A snake attack in your front row tiles, and make poison of it.
*Anaconda Attack – Larger Attack.
Fury attack – For each kill, your attack increases by 2 and maximizes its Min-max * 1.5.
Protect – If a unit adjacent ally is attacked, the Shenhasai receives 50% of points of damage taken by transforming it into only 30% of damage.
E.g.: A Ninja-to Warrior gets 100 damage. Ninja-to warrior gets 50 damage, Shenhasai receives 50 damage and turns 50 damage to 30 damage to itself.
Ninja Beam – A large beam that affects his 3 front tiles and does more damage to the first units in front of it.

People!
I'm already sick of you with these complaints about the formula. Just so I pulled out not to be listening to these criticisms.
If you want to criticize my faction, make constructive criticism. Destructive criticism you will leave them at your home.
I will not be putting up here the same thing several times, because nobody's head of iron. The forum is public, and you can say whatever they want, but it's like an old Brazilian saying says: "Do not accept criticism from someone who knows more, but who has done better".
This is my faction. Wanna to do better? Do it.

I'm in the middle of the bridge, if you're saying I'm almost falling off the bridge, do not waste your time because if I fall you may fall as well.The bridge is only one.
no comments up to now -.-
i like it :) it wouldbe great t have them i would become ninja right away (yes when i was smal as an adult i would have loved to become a ninja :D)
@matomato12
Thank you liked.
matomato12 u can still become a ninja but an urban ninja i am an urban ninja,
see those who can do parkour are altenately called urban ninjas,
also,it is usally called traceur (tra-ser),french for bullet which means fast ninjas are fast as well,so doominator u can even have traceur as an alternate,
name but keep it uo,i wanna join u in ur quest. patners ? :)
i think it should be,
instead of snakes der should be tailed beats,1 tailed-9 tailed the kyuubi !
lol
I'm sorry but I can not put it on the faction, and it would be copying an idea, and it's nothing original...
no comments ...
It would be nice if we had a faction like this.

I think It ll not be a copied one......

Though it may be copied, but our present factions also existed in real world & in virtual world also.

I think we shouldn't be bothered about copy rights...


~~~~~~~~~~~~~~~~~~~~
I think this faction (Ninja) will be a innovation & revolution.Since, no other gaming servers had this faction...(I think sooo).....
~~~~~~~~~~~~~~~~~~~~
I'm not sure about the above statement. But It ll be very nice if we introduce

****NINJA***** to our server... :)

~~~~~~~~~!!!!!!!!!!!!!!!!
It's my kind request to Administrator to think about it...

~~~~~It will be new.....
~~~~~It adds new anxity in our members on it's capability
~~~~~We can be still more popular!!!!!!
I think that this faction is tooooooo strong
indeed it is strong....but ofc nice work!
1.Way too strong
2.Way to many dragons in the army
3.Way too many large creature in army

Good work! But i don't think dragons belong in the ninja army
People!
I'm already sick of you with these complaints about the formula. Just so I pulled out not to be listening to these criticisms.
If you want to criticize my faction, make constructive criticism. Destructive criticism you will leave them at your home.
I will not be putting up here the same thing several times, because nobody's head of iron. The forum is public, and you can say whatever they want, but it's like an old Brazilian saying says: "Do not accept criticism from someone who knows more, but who has done better".
This is my faction. Wanna to do better? Do it.

I'm in the middle of the bridge, if you're saying I'm almost falling off the bridge, do not waste your time because if I fall you may fall as well.The bridge is only one.

Then can I say...it is always ninja faction 1.1,1.2,1.3 and keeps going on..geez..dragons do not belong to ninja :p boost? oh my...then everybody will come to ninja faction :)
Back to topics list
2008-2024, online games LordsWM