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Magic or might Demon


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AuthorMagic or might Demon
https://www.lordswm.com/forum_messages.php?tid=1889193
For reference.
as demon you have to command a lot of forces with high initiative and without any apriori ability for magic resistance. And you hero moves with same initiative like each other hero and he doesn't have any disruption power for magicproof forces.

So for me, that are the most important reasons why demons are better warriors than magicians.
choose might
On lv11, you can use Hellfire+Searing Fires which makes some more use for Hellfire.
Btw demon at lvl 10 cant take Searing fire, not enough points.

Love to see how well you read text :)


Demons have not erudition talents as wizards and DE, they cant take intellect that gives +50% mana, chaos talent cost 10 point

Awws, forgot that. Okay, my bad.
I still believe that you can use Magic-Build as Demon. I've seen some people using it .ru and it has worked well. Well, if you haven't got how to play with it, not my problem.

Btw, someone knows does Hellfire's cost lower if you have Fickle Mana/Concealed Knowledge?
Love to see how well you read text :) yes i saw it 2 late, my bad)

I've seen some people using it .ru and it has worked well. Well, if you haven't got how to play with it, not my problem.
ONly in 3vs3 when you have luck with HF triggering often and at needed ennemy units.
someone knows does Hellfire's cost lower if you have Fickle Mana/Concealed Knowledge?
No.
How does hellfire work with cerberi. If it hits 3 targets how does it resolves? Either
1. Each target is treated individually, just as if he'd attacked each unit in turn, with a 30% trigger chance and 5 mana per trigger. or
2. It's a job lot. If it triggers all 3 targets get hit will hellfire, and 15 mana is burnt. or
3. Like 2 but it costs 5 mana

Option 3 sounds broken so I assume it isn't that.
someone knows does Hellfire's cost lower if you have Fickle Mana/Concealed Knowledge? No it doesnt;)
Sry for doubl post.
How does hellfire work with cerberi. If it hits 3 targets how does it resolves?
Cost 5 mana, hit only 1 target with HF, like spirits and keepers with crit.
And now compare that "imba" HellFire talent that do 7+7*SP for 5 mana with lightining at expert chaos talent - 17+17*SP for same 5 mana AND you can chose what to hit with it and when you will do it.

Hellfire advantage : It can cast multiple time per combat round
Lighting advantage: You can chose the target
Cost 5 mana, hit only 1 target with HF, like spirits and keepers with crit.

Not so. Cerberies hit all three targets with 5 Mana, that's what I've heard.
So, when Hellfire (with Searing Fires) is cast by single cerberi, it can deal 3x11+11xSP damage, which is much like fireball. It just doens't take your heros turn. Hellfire can also trigger when your creatures retaliate...
watch my group battles :)

10 lvl Magic Demon:

https://www.lordswm.com/pl_warlog.php?id=4636132&page=7
for Penguinmaniac:

erberies hit all three targets with 5 Mana, that's what I've heard
Sorry, you was right, tested it at .ru. Anyway demons r worse in chaos build that wizards and DE=)
Anyway demons r worse in chaos build that wizards and DE=)

Ya, they are. DE has lower cost for Chaos-talents and Magical Piercing, Wizards has... ehm, Gargs :D, what does Demon have:
Hellfire ;)
For Demons lesser than lv11 Hellfire really isn't a good option, but Searing Fires change it all..
for Penguinmaniac:
It is also about army defence and army's hp, cauz in chaos build you have to deal dmg with your hero (also with hf with demons, ok:) ). if DE can concentrate his army hp in minos and hydras with high defence and wizard in gargs - demon can do it only with cave demons and incs, and they have much lower defence that hydras+minos (and gargs) and no running garg skills also.
but magic can defect migth but if charater is smart and high attack magi will lose and migth will win
This topic is long since last update and considered obsolete for further discussions.
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