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   Forums-->Ideas and suggestions-->

new idea? potions as a new enchanter hability?



Authornew idea? potions as a new enchanter hability?
Hello everyone,


Won't it be fantastic that new items could be created around potions?

Potions are quite limited right now but couldn't it be interesting to develop some new hability for an enchanter who could see the strength of potions, durability effects increase according to his skills level?

assembling them with new and or existing items for a new hability and then of course economic interest could be quite interesting i guess for the future of the game?

forgive my poor english hope you get the message i feel this could be an interesting devellopment?
+1

forgive my poor english hope you get the message
its simple, every one can understand, np:)
+1
+1

New kinds of potions are highly welcome. If we can have tons of arts, why not a few potions?
thanks, i'm quite happy I'm not alone to hink it's not a bad idea after all ^^

I was thinking of three different ways to set up this new activity in fact:

1. New skill for not smith or enchanters but says "mages" if in correct english.
They could create:
Potion says till level 3
Then scrolls or potions till level 6 for example (?)
Scrolls have a longer desired effect and of course more powerfull
Then the could make some magic books? that have much longer and much stronger effects. Let's say we can use potions, scrolls or books at the same time.

Thise could be for improvoing skills and habilities of course


2. The same idea but to permanently enchant arts
that could be interesting too...

3. The same idea but to be used as weapons
I am dreaming maybe but those potions or books or scrolls could summon creatures for example


I don't know maybe a little bit of this or that



a last option with a lot of new Estates/Storehouses behing sold right now moreover in places where jobs are very poor (mines etc) maybe to give attraction to those territorie we could create simply new labor jobs where we would enlist as any toher job like mines to create those new potions, items ....

An other good excuse to make additional fights as well if someone could even work on a scenario to create this new activity?

ok i talk too much ^^ have a good day!
There is already discussion b/w admins of creating something like an "Alchemist Guild"...
thank you sry that answers all question and sounds perfectly exciting to me ;-)

have great day!
you need to give more information.

Scrolls have a longer desired effect
Longer compared to potions?
How long would a potion last? How long would a scroll last?

They could create
Which resources are needed to create them?
Where do we get the resources from?
What is the drop rate from the resources?

more powerfull
Examples of the bonus that potions and scroll give
1 attack? 2 attack? 3 attack? 4, 5, 6? defence? spellpower? knowledge? initiative? speed? reduce waiting time for ambushes after loss?

New kinds of potions
New potions, but should the old ones stay in the artifact shop?
Potion of Oblivion, Elixer of Life, Mana Tube, Ale, New Years Ale could be removed from artifact shop and go to alchemists guild only.

so many questions :)
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