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AuthorHow is calculated the number of raised skeletons?
there is some info about this here:
https://www.lordswm.com/help.php?section=38
but it not explain why in such combats players gets different numbers of skeletons:http:
//www.lordswm.com/warlog.php?warid=500441992
The probability of raising skeletons depends on the Necromancer skill level and is proportional to the original living creature's health points.

The keyword is "Probability".
The probability of raising skeletons depends on the Necromancer skill level and is proportional to the original living creature's health points.

Is there really any link beetween creature HP and amount of skellies? I believe it's the number of creatures that is taken in account; ie you raise as much from 20 farmers than with 20 archangels.
#3 it s based on the total amount of HP killed... You can check last Chineese Animals hunt versus necro and you will see the amount of skel won... Awsome

So togort is right!
check this fight as example : https://www.lordswm.com/warlog.php?warid=494796956

Good luck
For each living creature you kill, there is a chance that it will be raised as a skeleton. This chance depends on 3 things:
1) The type of battle (already explained in the help section)
2) The HP of the creature
3) Your Necro Faction Level

The HP of the creature is directly proportional to the probability of raising it. So the probability of raising a living creature in hunt is = 0.2 * HP * k
where k is an unrevealed parameter, depending on your necro faction. From sampling my own battles, k is about 0.015 for low necro faction levels.
This topic is long since last update and considered obsolete for further discussions.

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