Author | Upgrading Buildings |
Farmer cabins
The firm warm dwellings of prosperous farmers allow to join recruits. The recruits are easier to train, thus increasing the total numbers of your troops. |
sorry, first time posting... my question is: if I build farmer cabins I gain more troops, but only recruits or increase all my creatures like bowmens and crusaders ? |
All your creatures. |
It increases all creatures because you can remove these farmers and put
other type of creatures instead of them |
All your creatures except tier 6 and 7 (cavalry and angels). |
All your creatures except tier 4, 6 and 7 (griffins, cavalry and angels)
Though I still have doubts about cavalry ... I hope we can get more of them with 12 fsl ... |
And my doubts are based on this :
Training
This ability allows the Knights to raise the strength of troops by extra-recruiting citizens. The lord can also upgrade lower rank troops up the tier. Thus, each Knight skill level allows the lords to recruit more bowmen, swordsmen, monks and cavalry at the cost of reducing the amount of lower level recruits. |
Oh yea... can't expect a farmer to metamorphosise into a griffin! :P
Hm if .ru is of any relevance, it appears like they don't get more cavalry at FL 12 either. So maybe transfer your hope to FL 13. :D |
Damn ... why not ? I've seen so many movies where the peasant became a Knight :D |
thank you all ;) |
closed by Lord Patrickou (2012-01-06 19:50:28) |
---|