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AuthorWhat is better to hunt and mercenary quest?
.... a might wizard or a magic wizard? Thx for answers
with low faction level (wizard) Might, with high faction level, prefer magic!
Well I should go for a magic Wizard, because of this abillity:

The Wizard characters also have an increase to the damage they deal with spells to neutral creatures at hunt and on Mercenaries' Guild errands:
in case of direct damaging spells, [final damage]=[normal damage]*(2+[faction skill level])/2;
in case of area of effect damaging spells, [final damage]=[normal damage]*([spell area]+[faction skill level])/[spell area].
This damage increase has no effect with the "Firewall" spell.

However your faction skill level is only level 2 so your damage with spells is increased, but not so much.

Both alternatives works but it is up to you if you would like to play with might or magic stats.

Good luck!
I agree with Patrickou about what he wrote, so I think you should follow his advice.
thank you both
closed by Lord MightyBee (2012-01-22 18:43:20)
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