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We know that the speeds of golems, infected zombies, etc are very low. But as time progesses during hunt, their speed increases. Can anyone explain this please? Thanks.

And sometimes, the head of some of the infected zombies come off after a number of stacks perished. But some does not. What is the significance of this?
Every 10 turns, neutral speed will increase by one. It isn't just in the case of golems or zombies etc.

And the head falling off is like an easter egg of sorts, no significance.
What about the speed of my stacks? They do not increase?
No, they do not increase.
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