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AuthorXP per HP.
Example:
Upgraded imp = 6 HP, 10 XP.
You deal to him 3 damage, it'll give you 5 XP.

If owner of imps have Vitality talent:
Imp will have 8 HP.
Dealing to him 3 damage will give you 4 (3.75) XP or the same 5 XP?

And the same question for resurrected:
After resurrection units have less HP, when you damage them, it counts defaul XP per HP, or with new ratio based on their current HP?

Also how does it affect limit of FSP. For example:

100 imps. Will give you 2.0 FSP (just example) and let's say it's a limit.
You're two vs one.
You kill 50 normal imps, then they were resurrected by some odd reason. You again kill them same 50 imps. And your ally kills the rest 50 normal imps.
You'll get more than 1.0 FSP and your ally will get 1.0 FSP? What about XP and FSP from resurrected 50 imps? They will have less HP, but the same ammount, will they give you total 2.0 FSP?

:D
lol why imps you could put skeletons if we are talking about raise dead :P
no you will get less based on HP frist you get for 8/8 then you get for 6/6.... diffrend outherwise battle vs necro would give you lot of exp and FSP.
outherwise battle vs necro would give you lot of exp and FSP.
As you noticed I made an example with ally, not solo fight.

If I'm not mistaking, FSP limit in group battles 2v2 equals to 140% of FSP limit of duel of the same level.

So, for example if you kill necro 1v1, you'll get for example 100 XP and 1.0 FSP.

And if you're 2v2 vs 2 the same necros, and you alone kill both, you'll get 200 XP and 1.4 FSP. But what if you and your ally kill alive and then resurrected creatures on sum of 2.8 FSP, 1.4 for one and another, is it possible?


no you will get less based on HP
So you'll get more XP from 8 HP imps with Vitality talent, than from 6 HP without?
resurrected are not counted as new creatures but remains of old
resurrected are not counted as new creatures but remains of old
What a nonsense, they give XP, what means they are counted as new. Also they will give you FSP, if you didn't reach limit.
And if we do 100 damage to 1 imp with the normal hp then do we get exp according to 100 or to 5exp
And if we do 100 damage to 1 imp with the normal hp then do we get exp according to 100 or to 5exp
Of course you can't overdamage units.

My question is does Vitality talent is a trolling talent to make enemy eat more XP, so it can be used for screwing others XP/FSP ratio.
And also I wanted to know about XP and FSP from less HP and more HP units for making different exploints to get less than supposed XP, but the same FSP in different situations.
more hp gives more exp but same fsp
I just thinking about special tournament build who's aim will be to feed enemy with so much XP as possible, so he'll go on forums and cry about terrible ratio.

So I'll need a lot mana, the best army composition for XP, vitality, necro faction and resurrect each possible stack in combat max possible times +keep vampires alive as much as possible as they can heal themselves. Or mages with +HP artifacts on each stack, too bad you can't resurrect gargs :D At least I can take max gremlins with +HP and resurrect them over and over until it'll be impossible, but I think necro will be better.

I'm closing this thread. Thank you all.
closed by Ololoesh (2012-06-20 16:15:01)
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