Author | McQ co-op battle options |
McQ co-op is for 2 players only
Conspirators- the battlefield's size goes to maximum, each player will be place into the corner of the battlefield(southeast and northwest)
~
Raids- double the difficulties
~
Monster quest- double or triple the difficulties
~
Vanguards- AI aliies's stacks x2-x3(base the difficulties), as well as enemies.
~
invaders- each player will be place on each side of the battlefield, enemy stack increase 20%-65%
i haven't got any ideas for brigands, armies and alot... |
+1 |
+1
But mcq?
thats like multiple choice question :P |
-1
It wud throw MG system off balance
and also the rewards [extra parameters] wud be attained too easily
It cud easily throw the whole MG system out of place... |
+1 |
Sounds fun |
Sounds fun |
+1
and 2 player quest shud reduce the chances of getting an element than 1 player's quest to keep it balanced |
for Pankaj_Kalra21:
+1 for you
also, to join the battle, both players must be in the same location |
+1Sounds fun |
Conspirators- the battlefield's size goes to maximum, each player will be place into the corner of the battlefield(southeast and northwest)
~
Raids- double the difficulties
~
Monster quest- double or triple the difficulties
~
Vanguards- AI aliies's stacks x2-x3(base the difficulties), as well as enemies.
~
invaders- each player will be place on each side of the battlefield, enemy stack increase 20%-65%
why two players make mg difficulty increased ? just do like hunt. the difficulty will increase when win.
and 2 player quest shud reduce the chances of getting an element than 1 player's quest to keep it balanced
in hunt, the chance of getting hunt art is same for one player in solo or assist hunt. |
did u just miss something? |
+1 nice idea, just need to work on the details so that MG maintans balance. |
i haven't got any ideas for brigands, armies and alot...
I wanna know :P |
+1
i haven't got any ideas for brigands, armies and alot...
Brigands
This can just be the same layout as when a thief ambushes 2 players. The 2 players would be in the center on the large map while the brigands would have them surrounded.
Of course there would be many more stacks than normal so they could completely surround 2 players.
Army
Same thing like when 2 players do a hunt. Players on the left side and a huge army to the right side.
The army would have many more and larger stacks than normal. For fun maybe even give them a lord too just like during events. |
+1 :) |
Brigands
This can just be the same layout as when a thief ambushes 2 players. The 2 players would be in the center on the large map while the brigands would have them surrounded.
Of course there would be many more stacks than normal so they could completely surround 2 players.
+1
Army
Same thing like when 2 players do a hunt. Players on the left side and a huge army to the right side.
The army would have many more and larger stacks than normal. For fun maybe even give them a lord too just like during events.
+1
Nice idea:) |