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AuthorThe Exp and FS love story
Well, i figured out why people are not active at GB's or CG's
It's because of the exp and FS relation in the game. YaY!!

So i was wondering whether the battles would increase if there was a change in the Exp and FS ratio....
In the present way a person can get 30000 exp and 0.01 FS
what if the admin changes the ratio and assigned a fixed amount of FS point for each exp point like 0.5 skill points for 500 exp (i.e.) 0.005 FS points for each exp

By this way i think that people wont restrict themselves to hunts and MG quests (like me) and participate in all formats of combat! what do u say?

ur comments down there..
i actually agree with you, iam doing the same thing only i don't completly restrict my self to hunts and MG i do some GB but its less.
Kind of funny you say that. PvP already gives better fsp/exp ratio than standard hg and mg. Though there are people who farm select hg and mg that give better fsp/exp, the main reason why people even do this is for an advantage in PvP.

Since I don't care about fsp/exp, I mainly do PvE. Though that's not because I hate PvP or anything, but it's just hard to find partners plus it takes awhile.
Though there are people who farm select hg and mg that give better fsp/exp, the main reason why people even do this is for an advantage in PvP. Exactly can't use them in GB's as we have an obligation to do only MG and Hunt's

PvP already gives better fsp/exp ratio than standard hg and mg.

I thought Hd and MG gave better fsp/exp ratio
can u pls elaborate?
I thought Hd and MG gave better fsp/exp ratio

Yes, in low levels, till level 9-10, it gives a good ratio. But after 11, it starts giving you ~4k for 0.5 fsp, when you don't reach the cap. Pvp, then, gives you a better ratio, especially CG. The problem is it's just hard to find partners plus it takes awhile.
Only select hg and mg give better fsp/exp such as easy hunts, easy quests, and monster quests. Vast majority of hg and mg give high exp/fsp. On the other hand PvP and CG have gone thru numerous updates that have continually increased the fsp/exp ratio as if it wasn't already high in the first place.
so pvp is better than PvE?
last update was bad for pvp cuz now losers get bad ratio

before i always try start cg combats cuz if win get cg points and if lose there is fsp but now cuz loser penalty i dont play
oh yeah! Losing is the criteria that pushes me to do mg and Hunts

till level 9-10, it gives a good ratio. But after 11, it starts giving you ~4k for 0.5 fsp,

Then this would be a bad idea

what if the admin changes the ratio and assigned a fixed amount of FS point for each exp point like 0.5 skill points for 500 exp (i.e.) 0.005 FS points for each exp


if this is implemented people wud do hunts and MG where they have a better chance of winning and hence better fsp than GB or CG where the player has a probability of loosing
no, wait the loser wud get the same amount of fsp and exp ratio if the above mentioned system is implemented and hence there is no problem even if the player loses as he wud get the FS points based on his experience
. . .better chance of winning and hence better fsp than GB or CG where the player has a probability of loosing
People used to lose on purpose in PvP because the loser gotten much better fsp/exp ratio :P
Yeah! ive seen ethereality's combat log :p

But if the fixed exp/fsp ratio is implemented then there is no difference in winning or losing in terms of the ratio
but then players with 100 million exp would be too good for other lvl 15's with 25 million
You mean like they are already right now? :p
You mean like they are already right now? :p


Well it would be even more imbalanced than it is now, since the top players would have four times as much fsp as new level 15s. Right now it's not that bad.
It's not bad now? Come to level 15 and find out :p
the people wud create battle stating only Fsl 10 to join instead of level 15 only

plus fsl gives only a minor advantage for a persons troops right?
It all depends on the player who plays
for shawnanston:

but you said 0.005 fsp for 1 exp... so a level 15 player would have fsl 12 in each faction (they would have 500,000 fsp)
thats just the model not the actual thing

just wanted to give an example for u to understand
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