Author | Several bugs |
in the quick tournament if the enemy team only has 1 stack left and your team only has the frontier ursary left. Then the frontier ursary will no longer move. They stay in one place and keep attacking from that spot, thus they do not move and will never do a knockback .... |
i had just done the quick tournament and used a new years candy;
on my profile it said » Strength marshmallow: +3 attack till 20:08
Which gave me 43 attack in total, as can be seen here:
http://dcdn.lordswm.com/photo-catalog/0001341/384.jpg
However in the battles themselves i only had 40 attack;
https://www.lordswm.com/war.php?warid=608006258<=-1
*Yes i know new year candy should have already expired since it is no longer new year. But it should not be visible on the profile either then. |
in QT if a wizard has gargoyles in the corner, modern golems in front it and the sphynx guardians next to it.
If then the patriarchs from a dwarf want to attack it, they will target the sphynx guardians, then with the starfire they hit 1 other stack as well.
However if they attack either the gargoyles or the golems, they can hit all 3 stacks at once. |
the game's demo is not upgraded yet with the damage calculator |
In QT , wizards hero uses uses magic punch if opponent's stack is less. While it can use magic arrow ( less mana ) , or even lightning ( same mana )
Like if there only 3 stack of EFK left , wizard hero will always spell magic punch |
https://www.lordswm.com/pl_info.php?id=4804612 this player has 50 TG points, however still TG0;
Thieves' guild: 0 (50) instead of Thieves' guild: 1 (50) + 70
his last battle to get the 50th TG point was ; https://www.lordswm.com/war.php?warid=609210923<=-1 |
https://www.lordswm.com/war.php?warid=609229620<=-1
undefined get enraged.
undefined get enraged.
And this is not only a display bug. Even after the stacks have died from the firewall, the remaining stack of bears still has their normal attack without an increase from rage. |
When you finish a MG quest, and go to MG's page while in different location, the difficulty shown in {} is difficulty + 1. |
"Spirit" special ability influences the mouseover damage calculator (it shows 50% of damage possible) even after the creature has done its first turn.
"Fortification" special ability influences the mouseover damage calculator in a weird way I can't figure out, it gives wrong results most of the time. |
The chat disappears when we enroll. |
"Fortification" special ability influences the mouseover damage calculator in a weird way I can't figure out, it gives wrong results most of the time.
My bad, I think Fortification causes no miscalculations. |
There is no description for 'Rain of arrows' talent in the talent wheel:
https://www.lordswm.com/skillwheel_demo.php?f=4&c=0 |
"Fortification" special ability influences the mouseover damage calculator
Alright, I figured it out, sorry for the unclear posts before. The bug appears only for my cavalry, that's why I didn't see a problem when I rechecked. An example of the bug is : Cavalry mouseovers veterans and damage shown is 5-11, then attack from the same position (same position as the one while mouseover) and damage dealt is 37. |
Uuum, ok final opinion on this : It seems Cavalry's damage calculator is malfunctioning in general, just veterans is one of the creatures that trigger this malfunction. |
"Lava Shield" special ability is malfunctioning when combined with "Incorporeal" ability. If someone attacks an enemy with "Incorporeal" and "Lava Shield" abilities, he receives 1 damage in case of miss. I believe same happens for abilities similar to "Lava Shield" |
[Post deleted by moderator Magier // This belongs to 'Ideas and Suggestions'] |
www.lordswm.com/art_info.php?id=magneticarmor&uid=239814847
still russian text on blue |
for gremlin wrecker, place the mine in front of where the next wave will appear.
when the stack appear and step on the mine, the screen freezes.
i need to reload the combat |
The text in quote is copied from here :
https://www.lordswm.com/help.php?section=38
The same text is written twice as you can see :
Mini-artifact effects are hidden from other players and are only revealed in combat.
Mini-artifact effects are hidden from other players and are only revealed in combat.[/quote |
https://www.lordswm.com/help.php?section=32
on the special abilities page, 'undermine' is not in the list. |