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Merge news and details discussion thread.


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AuthorMerge news and details discussion thread.
Players are welcome to discuss the new features.
There are far too many updates, and I'm sure some of them have not been listed =)
Also, if you have questions related to them, hopefully I or other experienced players (from HWM.ru especially) would be able to answer them.
Always there to answer questions ) Here or PM. )
hello Arctic

Thanks for all the efforts and workload done
but I am completely lost and I was taking a look to all the level 15 players and they are more powerfull with more FSP and less exp: I don't know how to survive here
here )
does the ambushes result still affect the difficulty of it?
for Lord SV22:
yep
Can someone give me a basic description of the working of Ranger's guild please.

Thanks ,
Lord PLAP

but I am completely lost and I was taking a look to all the level 15 players and they are more powerfull with more FSP and less exp: I don't know how to survive here


As long as you are under the average sum of the FSP on your level, you will be getting bonus FSP =)
Is it worth it to do contest ground fights?
Can anyone give me a link of one of these combats?
for Lord PLAY-LIKE-A-PR0:

it is an anti-thief faction. you will have an AI ally which helps you too. you will check some routes to find players who are ambushing in that location
but now we have the possibility to chose an ally to do an ambush?
for Lord samlonewolf:
yes
i made nayyart on .ru long ago to know abt things here . now i cant change "Lord nayyart" to simply nayyart as they say it already exists


can i block this level 1 id and keep my name "nayyart" in .com like it was before the merge.
i never liked multis anyway...


thnx
2 little changes in mechanics.

1) Timeout defeats in Survival tournament will now award experience. The exploit has been locked.

2) Characters above CL2 will now receive K times more exp, if their total fsp in all factions is higher than 1.6 * [average total fsp of all players of that combat level].
Characters above CL2 will now receive K times more fsp in all combats if their total fsp in all factions is higher than 1.6 * [average total fsp of all players of that combat level].

where K = [Player total fsp] / [average total fsp on level] / 1.6

This average value obviously changes all the time. It is updated twice per day in server database. It may be looked up in several fansites, .ru players please kindly post links to a few.
@13 I want the same to happen.
I think players are .ru having coinciding names with .com should be given a chance to change their name. If one of them (.com or .ru) changes, the other lord name remain same.
In case .ru doen not want to change .com people will have to change their name then
i totally agree with kanss
Average FSP for a combat level:

http://lgnd.ru/stat/average
Where can I know about contesting grounds?
Is it different in different regions?
PRAYER
Description:
Temprorarily increases morale by 1, initiative by 10%, attack by 1 and defense by 1 for ALL allied troops. Duration is 2+0,25*[combat level] turns.

this holy knight skill is balanced?
on 5 lvl it would last 3 turns... in min ap its just unreal or i miss something?
for eConquest:

contesting grounds is costly and challenging. I personally would prefer spending some money in TG than this. but it provides relatively good exp/fsp ratio, although the best is still from CG
This topic is long since last update and considered obsolete for further discussions.
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