Author | [Lease][12 rare enchanted sets lvl 3-20] |
1.Barbarian warrior set. Price - 8000 gold/combat
2.Infernal set. Price - 8000 gold/combat
3.1.Mercenary set. Price - 8500 gold/combat
3.2.Mercenary set (more enchanted than the previous one). Price - 10500 gold/combat
4.Servant of Darkness set. Price - 8500 gold/combat
5.Elven scout set. Price - 6500 gold/combat
6.Militant set. Price - 8000 gold/combat
7.Templar set. Price - 6500 gold/combat.
8.Unruly barbarian set. Price - 12000 gold/combat
9.Tribal set. Price - 12000 gold/combat
10.Inquisitor set without mantlet. Price - 9000 gold/combat
11.Amphibian set. Price - 12000 gold/combat
Rent period - 1 hour for 1 combat.
Modifications installed on artifacts can be found below.
If you rent the set for a Quick Tournament, you will get the money back in case you lose and use the set in less than 4 combats.
PM me or my wife. |
1.Barbarian warrior set. Required level: 3. Price - 8000 gold/combat
Barbarian warrior club [I10E10A10W10F10]
Barbarian warrior shield [D10E10A10W10F10]
Barbarian warrior armor [D10E10A10W10F10]
Barbarian warrior boots [D10E10A10W10F10]
Barbarian warrior helmet [D10E10A10W10F10]
Set bonus:
+5 attack
+10% initiative
2.Infernal set. Required level: 5. Price - 8000 gold/combat
Inferna axe [I10E10A10W10F10]
Inferna shield [D10A10W10F10]
Inferna helmet [D10A10W10F10]
Inferna armor [D10A10W10F10]
Inferna greave [D10E10A10F10]
Inferna talisman [W4F9]
Set bonus:
+10% extra damage as fire damage to Lords' troops
+15% damage bonus to Lord's and troops' spells
+20% piercing through fire resistances to the character
+30% efficiency of "Gating" racial ability
3. Mercenary sets. Required level: 3
3.1. Price - 8500 gold/combat
Mercenary sword [I12E12A12W12F12]
Mercenary dagger [I12E12A12W12F12]
Mercenary boots [D10E10A10W10F10]
Mercenary armor [D10E10A10W10F10]
3.2. Price - 10500 gold/combat
Mercenary sword [I12E12A12W12F12]
Mercenary dagger [I12E12A12W12F12]
Mercenary boots [D12E11A11W11F11]
Mercenary armor [D12E11A11W11F11]
Sets bonus:
+10% initiative
+1 to minimum and maximum damage of all lord's troops |
4. Servant of Darkness set. Required level: 3. Price - 8500 gold/combat
Servant of Darkness staff [I10E10A10W10F10]
Servant of Darkness boots [D10E10A10W10F10]
Servant of Darkness cloak [N10E10A10W10F10]
Servant of Darkness cuirass [D10E10A10W10F10]
Servant of Darkness pendant [N10E10A10W10F10]
Servant of Darkness crown [D10E10A10W10F10]
Set bonus:
+1 defense
+5 spell power
+1 knowledge
5. Elven scout set. Required level: 3. Price - 6500 gold/combat
Elven scout bow [I12E12A12W12F12] - Increases ranged damage by 25%. Equips to back.
Elven scout boots [D8E8A8F8]
Elven scout shirt [D8A8W8F8]
Elven scout amulet [N3]
Set bonus:
+3 luck
6. Militant set. Required level: 7. Price - 8000 gold/combat
Militant sword [I12E12A12W12F12]
Militant shield [D10E10W10F10]
Militant boots [D10E10A10W10]
Militant armour [D10A10W10F10]
Militant helmet [D10E10A10F10]
Set bonus:
+2 hit points
+4 defense |
7. Templar set. Required level: 7. Price - 6500 gold/combat
Templar gladius [I12E12A12W12F12]
Templar bulwark [D10E10W10F10]
Templar platemail [D10E10A10F10]
Templar crest [D10E10A10W10]
Set bonus:
+3 morale
+2 defense
8. Unruly barbarian set. Required level: 11. Price - 12000 gold/combat
Unruly barbarian greatsword [I12E12A12W12F12]
Unruly barbarian nonagon targe [D12E12A12W12F12]
Unruly barbarian platemail [D12E12A12W12F12]
Unruly barbarian footguard [D12E12A12W12F12]
Unruly barbarian helmet [D12E12A12W12F12]
Set bonus:
Character learns "First blood" ability
+3 attack
9. Tribal set. Required level: 14. Price - 12000 gold/combat
Tribal mace - Increases melee damage dealt by 20%.
Tribal aegis - Decreases ranged damage taken by 6%.
Tribal stompers - Grants 5% magic proof.
Tribal hauberk - Grants 5% magic proof.
Tribal casque - Grants 5% magic proof.
Tribal arbalest - Increases ranged damage dealt by 15%. Equips on back.
Set bonus:
Tribal spirit acquired increased by 50%
+10% melee damage dealt
+4 attack |
9. Tribal set. Required level: 14. Price - 12000 gold/combat
Tribal mace [I12E12A12W12F12] - Increases melee damage dealt by 20%.
Tribal aegis [D12E12A12W12F12] - Decreases ranged damage taken by 6%.
Tribal stompers [D12E12A12W12F12] - Grants 5% magic proof.
Tribal hauberk [D12E12A12W12F12] - Grants 5% magic proof.
Tribal casque [D12E12A12W12F12]- Grants 5% magic proof.
Tribal arbalest [I12E12A12W12F12] - Increases ranged damage dealt by 15%. Equips on back.
Set bonus:
Tribal spirit acquired increased by 50%
+10% melee damage dealt
+4 attack
10. Inquisitor set wiyhout Inquisitor mantlet. Required level: 14. Price - 12000 gold/combat
Inquisitor rod [I12E12A12W12F12]
Inquisitor boots [D12E12A12W12F12] - Grants 7% magic proof.
Inquisitor chestguard [D12E12A12W12F12] - Grants 7% magic proof.
Inquisitor helm [D12E12A12W12F12] - Grants 7% magic proof.
Set bonus 4 items:
Character learns "Mass rapid" spell at Advanced Holy magic level
+3 defense
11. Amphibian set. Required level: 14. Price - 12000 gold/combat
Amphibian greatstaff - In addition, grants 20% pierce through magic resistances when
casting spells.
Amphibian spellscroll [E12A12F12] - In addition, grants 8% pierce through magic resistances when
casting spells. Equips on left hand.
Amphibian greaves [D12E12A12W12F12] - Increases the wearer`s initiative by 10%.
Amphibian garment [D12E12A12W12F12]
Amphibian cloak [E12A12F12] - In addition, grants 20% pierce through magic resistances when casting spells.
Amphibian faceguard [D12E12A12W12F12]
Set bonus:
+10% initiative to the character
+3 defense
+2 spell power
+2 knowledge |
closed by fanfor (2013-02-26 17:19:14) |
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