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Author | Knockback so often? How about initiative? |
I guys, I have two questions about this game: https://www.lordswm.com/war.php?lt=-1&warid=544016212
1: my magi have 10.7 initiative, his orcs 11.3, why does some of my magis are moving before?
2: when his ogre rush my golem, I get knockback 3 times... as you can see, my golems had no way to retiliate or even attack back. Is this so normal? I mean, I lost all my golems without retiliate once! Player banned by moderator Lord hpsim until 2013-06-24 17:31:36 // f.r 1.7/ additional character are not allowed to post in forum(warning) | at the start of the combat there is a 10% random interval over the initiative.
So at worst his orcs have 11.3*0.9 = 10.17 ini and your magi 10.7*1.1=11.77 ini
But remember, this 10% interval is only for the first turn at the start of the combat
Knockback works according to;
† Triggering special abilities may trigger during any attack. The probability of triggering depends on HP of damager and target.
If DHP ≥ THP, then
Probability = 25% + 3% * (DHP/THP);
else
Probability = 25% - 3% * (THP/DHP)
where:
» DHP is the total remaining HP of the damaging stack;
» THP is the total remaining HP of the target stack;
» Trigger probability lays within the interval of [5%;75%];
» The moments to calculate the probability differ depending on the ability type.
-For Fatal blow, Knocking shot and Stun, the probability is calculated using HP"s of stacks before the actual attack.
-For Blinding brilliance, Fear attack, Knockback, Mayhem, Shadow whip, Thunderbolt and Unruly, the calculation occurs after the attack and before target"s retaliation;
» Blinding brilliance, Knockback, Mayhem, Shadow whip and Thunderbolt can also trigger on retaliation strikes. If blinding brilliance triggers on retaliation, it interrupts any attacker"s actions supposed to occur after their strike (e.g. such abilities as Strike and return, Triple strike etc.)
Or in short, the more HP his ogres have compared to your golems, the bigger the chance for him to get a knockback. But chance is never lower than 5% and never higher than 75% | thank you vary much! ;) | *very | closed by Lord hpsim (2013-06-24 17:25:20) |
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