Author | [News] 29th Minor tournament & Troop Balancing |
Small tournament and balance!
"The war, politics, intrigue - all this life is full of the Empire. But the enemies are not eternal, for they all eventually fall, and unions are not strong, because sooner or later give a gap. Only one consistently good - the indomitable spirit of heroism that is full of valor and nobility. Only he invincible forever, and only with him Empire strong. And he will live as long as long as it is alive carrier, to whom the name - Hero! "
These are just some of the many words that sing of heroic courage. But it would be a place in life for feats and achievements, if not for the challenges bestowed upon the whim of fate? Although sometimes a reason can be given only one stroke of the pen, signing the text of the decree on the start of the next race.
Heroes, announced the start of the 29th Small Tournament. His arena today will challenge each of you who have reached the third level of combat and is willing to take it in a series of duels 1x1 with equal level opponents. Sea intrigue and unforgettable experience, a good number of points Guild tactics and skills factions - all this and not just waiting for you within the upcoming match. A courageous and worthy will have the right to share the main prize fund and will be awarded special tournament achievements:
There was also a slight reorganization of the Army, in connection with which all the characters are strongly encouraged to visit the tab "Set army", check for possible changes in the number of units and, if necessary, retrofitted them.
PS: Google translated news |
For CL16 Elf /Charmer Elf
No change in troops |
I think 2 shrews 1/2 mino & 1 lizard for LvL 15 DE :) |
No change. CL15 Tribal. |
CL 14 Charmer elf: no change
CL 8 Battlewise wizard: no change |
CL 15 Dwarf: +3 frontier +2 berserks |
CL 10 Knight,+3 guardians,+1 griffin,+2 xgun,no changes to holy,i dont know if the number goes up in increase with faction level tho. |
Oh sorry i probably made a mistake about xgun count cos of rally talent,no chance to xgun i think. |
CL 9 Normal Necro : +2 skels,+2 zombies,+1 appa,+1 vamp, -1 lich =) |
CL 3 knight , 0 fsp : -1 sword :/ |
no change for CL12 fury barb |
cl15 battlewiz, no change |
CL 10 normal wiz no change =( |
CL 12 Charmer Elf No Change ;_; |
CL 14
Normal Necro: (extra troops recruited at the same time)
+3 skel bow, +2 apps, +1 count
(I am not sure if any of the other troop max recruit numbers increased)
Unholy Necro seems the same |
CL 13
Normal Elf: (extra troops recruited at the same time, RALLY talent on)
+1 Efk
+1 Gmb
+1 Tree |
CL 12 Unholy Necro:
+1 Dreadlord and +1 Skelly Legionnaire / +2 Poltergeists and +1 Ghoul / +2 Poltergeists and +2 Skelly Legionnaires
Other combinations are also possible but I can't think of a build as unholy necro where you would like to make other changes. |
CL9, -13 Crusaders from last tournament?
Maybe I missed something about holy knight. |
^Err..lvl 9 don't have Crusaders :/ (?!?) |
For Lofoant:-
You can get crusaders by buying diamonds:) |