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   Forums-->Ideas and suggestions-->

Cancel unlimited faction changing


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AuthorCancel unlimited faction changing
Its unfair for old players who worked hard to get different anti faction skill. Some of them even build warehouses for not main factions. New players have too much advantage by raising AF too easy.

Introduction of free parameters reset is usefull and fair enough for all players but changing faction isn't.

Suggestion would be to return old one faction change per day rule.
-1
old players also received more wage from LG. What about that disadvantage to new players ?
-1

Removing the unlimited faction changing would harm all the players, and wouldn't really BENEFIT any group of players.
-1

no benefit to any one.
what about old players that got TGI at cheap price? or the ones that received two TGIs instead of only one, or the ones who loaned TGI? what about the people who gained lots of fsp by intentionally losing?....

rules and mechanics of the game change all the time (more often than not for the better). learn to adapt.
-1

Game is developing in time we are building our characters.

There is a lot of changes like that e.g.:
- now we are earning 1 skill point per hunt not 0.5,
- old players can't build commanders on lower levels (where group battles was funniest IMO),
- change in crafting enchaments - very huge advantage for old players who were rich at time change occured,
- and so on...
-1

They are not going to catch up with high levels that easily. Probably only 1 in a 100 may do. It wouldn't really affect high levels.

This change will only influence each player at their own level.
no worries velniukstis, that change to effect you or me adversely would take years.

that 24h cooldown (and 2.5k cost potion as remedy) was one of the most ridiculus restrictions of the past. glad its gone ;)
-1
What a funny dummy spit. Someone who is 6.5 years behind might have some slight advantage. The 6.5 years of character development will be hard to catch up, no matter what advantage new players were given.
-1This change will only influence each player at their own level.
-1
There should be only one faction per player: main one, up to chose freely in CL1-3. Then the choice is final.
So: +1++disable changing to any other factions. Potion of oblivion and mixed factions is nonsense!
Free Potion of oblivion and mixed factions is nonsense!
-1 it is very good the way it is now
I used to play back when there was that 24h cooldown rule, and i took a really long break from this game. (Not because of that rule ofc)

When i got back i noticed that that rule was gonne and i must say that i love that change. I cant play that much at all, i cant spend many time here but being able to change my faction anytime is what kind of keeps me going because i know that if at some point i get bored, i can freely change my faction.

I think its one of the best features in the game also.

New players who are trying out the game dont really know what faction to choose, what would be better for their play style, etc... so my vote will be -1
-10000
-1
The older players have the advantage of having built their TG against a ridiculously weak AI.
New players need some advantage to compensate for that.
-1
we have unlimited faction changing omg...
stop seperating old people from new people we dont need this!

that said im afraid its -1 for me (even tho i do have about 30 festive PoO) we need to accept change rather then complain about it, i still complain about AI (because it makes me feel stupid)
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