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AuthorTroops' turn by initative
In battles such as facility, TG, and MG etc, Most of the lower initiative troops appear early on.

(I know well that the first turn is random appear of troops on initiative bar)

It is fair, Only If such random is allowed between the variation of rounded number.
Example: random appear according to 10.1, 10.2...till only end of 11.

But how that is fair, if the troops 9 appear before 10 or even in sometimes before 11.

If that's the case, what is the use of hardly doing TG and RG to gain 1% initiative for each level and also wearing costly arts for initiative advantage?

(Even in most of the battles, only AI's lower troops got the advantage)


Note:
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Already, the game got good AI strategy by recent changes. So, that issue must sort out. (This hidden issue is most common reason for loss of most battles)
It' not possible that a creature with 9.9 initiative plays before a creature with 11.0 initiative.
If that's the case, what is the use of hardly doing TG and RG to gain 1% initiative for each level and also wearing costly arts for initiative advantage?
it is your right to chose not to play them
1% initiative in itself isn't much, but if you add it with TG, one more fl, a bit more ini from arts, then it can start to make a difference.
https://www.lordswm.com/forum_messages.php?tid=1832909
Topic moved from "General game forum" to "Queries and help".
This topic is long since last update and considered obsolete for further discussions.

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