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   Forums-->Problems and errors (general)-->

AuthorMercenary Guild : quest failed by time elapsed but level of next progress
2 recently quests, failed because of time elapsed : I have also IRL :)
but, I win Army of elves {21} and the next is Army of elves {22}

Ok for quest failed because of time elapsed, ok for no reward in the guild but NOK for level progressing of opponent.

Am I right?

2015-04-25 07:24: saskat2[15] vs Army of elves {22}
2015-04-25 06:51: saskat2[15] vs Army of elves {22}
2015-04-24 21:00: saskat2[15] vs Army of elves {22}
2015-04-24 20:34: saskat2[15] vs Army of elves {22}
...
2015-04-22 18:59: saskat2[15] vs Army of elves {21}
2015-04-22 17:50: saskat2[15] vs Army of elves {21}
2015-04-22 08:15: saskat2[15] vs Army of elves {21}
2015-04-22 07:36: saskat2[15] vs Army of elves {21}
2015-04-22 07:16: saskat2[15] vs Army of elves {21}
progressing of opponent
Depend on previous combat win, not the previous quest complete.

This was introduced to prevent to get unliminted easy quest to relief workaholic in bare minimal ap for a long term with even good fsp ratio in high level.

eq, I win a qest of {0} thus remove workaholic but not reply to quest master so quest fail. But your next progess will be {1}
for saskat2:

For example.

You go for a quest :

Vanguard of elves {1}
You complete it.
But you failed to report to quest master, then the quest will fail and the next time you get the same quest, the difficulty will be raised to :
Vanguard of elves{2}.



But
if you try the battle and lost it.
but still did not report the quest master on time,
then after you report , you will get failed quest - and the quest level WILL NOT INCREASE it's difficulty.
I noticed, I am just not convinced it is really fair...

What bothers me is that I managed my quest since I beat the army but having done so out of time I loose the opportunity to progress in the Guild

The real problem is therefore in the time limit.
It would be better to have an opportunity to abandon a quest after 6 or 8 hours instead of a time limit
Corey is right, no bug here.
closed by Magier (2015-04-27 11:57:30)
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