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AuthorBreaking news. Mercenaries' guild got changes.-2
for Lord Zehir: You have an interesting point, perhaps the best point in this entire topic.

I think I am an average old player, with about 2500 MG points. For what you said we could lose 4580 points due the "monster revolution". But my numbers were far away from that level 30 monsters; I think the max I have ever faced was a level 10 one.

So, I agree with you when you say:

Consider that not many high level players get to that high level of monsters, we can expect perhaps 1000 permanent MG points robbed off brand-new players compared to an average old player.
- From MG8 above, you get +1 primary stats each level.
What does it mean? My MG guild is 8 lv. I do not see the difference.
From MG8 above, you get +1 primary stats each level.
What does it mean? My MG guild is 8 lv. I do not see the difference.


means that you'll receive an parameter point on lv 9 and 11.
To:Angel of Death
Here does not say that.
https://www.lordswm.com/help.php?section=10
for darkelf84:

.ru counterpart updated..

ours will be later as usual ;)
So, i will do MG quest :)
i did a Temptresses-raid {5}, and got 1.07 fsp. seems this change definitely benefits new players, as old players only got 0.5 fsp for such battles. and what's the new cap for fsp from mg?
for gonlador:
The FSP is proportional to EXP gained (or complexity), never below 0.55 and never above 2.2.
Would have been great if we got this update ahead of victory day.
Nice update.
never below 0.55

0.5 coz you have ABC :)
something that the updates miss: now you have the pictures of some old ladies instead of the usual guys when you claim your rewards
something that the updates miss: now you have the pictures of some old ladies instead of the usual guys when you claim your rewards

I never got one
I see now the brigands come as:

Nowadays, the 'Demons-brigands {12}' became dangerous. The merchants are seriously worried about the safety of their cargo. You will have to escort a caravan until 'Ungovernable Steppe'. Start making your preparations now, the merchants need to arrive there in 600 minutes.

Award: 239 gold

This update has its
* pluses: double offer from MG7+ so a little easier for high MGers, lots of new quests which will decrease for a while the element prices, extra fsp from MG combats, lot of time between rejected quests
* minuses: very high 'ini' on monster appearance on raid quests, fewer monster quests (someone say here that 30 lvl of monsters x lots of monsters available, BUT are you aware of the newer AI smart playing style and the high level monster difficulty? ex: now confused monster no longer stay and stupidly shoot, but engage melee and kick your ass, i fear to think about how will react in combats lvl 20+ monsters)

I just want to be available for the next merc guild update the chance of asking for assist in various quests (like monsters :)) ).
for Lord spiral-doom:
Yeah I had the trolling grannies for the first few wins and now I no longer get them :(
has anyone got the new quest type, "Squad protection"?
for Lord Syrian:

Looks like it was a misunderstood translation. From what some ppl said in previous posts, the "squad protection" is the vanguard of tribals.
This topic is long since last update and considered obsolete for further discussions.

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