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Author[Event] Survilurgs attack again
Again 20 combats/day is too much, how many hours we need stay in front of pc?
If there is some reason 20 combats needed, at least heath restore 100% after defeated. It's annoying to wait, wait and wait :/

they want you to spend money on ption of restoration :/
for AKA:

Not trolling. This event has a huge demand for high level arts. Everyone is trying to go for those max dura arts. So working good for me. I think I made quite a fortune from this O:)
even i made great profits through the market :)
That's how it is supposed to be done :3
for MarineBiologist:
You can't compare this event with CG seriously..

CG has 50% win ratio oO
Absurd!


Quoting exceptions does not change the general principle or mean. There will always be outliers - if one judges things by the exceptions you are bound to find issues. For every CG battle half will win and half will lose - there is no other way - assuming that the vast majority of battles are of the same number of opposition (not alwys the case) but would have to bias the bigger or smaller side by a massive margin to make a significant difference and that has not been my personal experience) then the mean HAS to be 50% - the absurd answer is anything but this figure!

Other than that invalid point you make no further mention as to why the comparison is incapable of being done seriously - I was simply trying to compare it to a normal feaure of the game tht uses full arts - CG is therefore the best one to judge its balance compared to what is already accepted generally amongst the community as fair.
event ends today or tomorrow?
520 wardens, 92 empowered crusaders, 78 wild griffins, 26 exorcists, 18 chargers, 8 angels, with pure might hero leading.
and this is the difficulty after 10 loses in a row.
i dont mind losing but it is better to let the difficulty drop a bit when losing.
10 loses in a row.
They don't want many to get their hands on the expensive arts :/
76/100... Still some hope :)
event ends today or tomorrow?

tomorrow
Victories: 82
Total combats: 100

Coins avilable: 8200
Coins plundered: 8200

nothing to say...
I haven't faced nagas in battle till now :(
for The One Ring:

You should be glad. They are a pain with No Retaliation + Unlimited Retaliation + Heavy health and Defense.
dayum
luck befalls Skeletal bowmen!
Invaders dampen 265 damage with Tribal spirit. (354 spirit lost).
Invaders return to 0 level of Tribal spirit
Skeletal bowmen deal 577 damage to Invaders. 48 perish.

Cool :)
for RevolutionRebel:

i believe difficulty depends on number of wins, you have too much thus getting huge armies
Victories: 70
Total combats: 100

No Hope :/
But the fsp is great :)
I kinda like and hate the event.

I like that it`s fairly quick (PvE) and the goal to get enough coins for good artifact is pushing me to do all battles. Also good FSP, getting me closer to fsl 11 and next thief guild :)

Bad part is that some factions are just cookoo crazy strong (Alt necro, Charmer elf and DAMN tribal)

Got following score, thought it was really bad, but even RevolutionRebels average went down after an insane start. I hope I can get close to 8000 coins

Victories: 64
Total combats: 96

Coins avilable: 6400
Coins plundered: 6400
Artifacts purchased: 0


Like with all events, you can always choose not to play, save more gold for the next event. Financially it is nearly impossible to fully compete in every event anyway.

So just pick the ones you like.
I kinda like and hate the event.
agreed. i like when i win, and i hate when the other thing happens :(
weird difficulty sometimes but overall, cool event :)
Victories: 76
Total combats: 100

This is like a movie marathon.. Playing 120 games consecutively is pretty darn exhausting but nevertheless an "ok" event.
AI is rigged as well. As if the uber high initiative was not enough, I even saw initiative 11 on their heroes. Somehow their morale, luck, fear etc triggers tons of times. Facing a necro where its aparitions always gets missed two times before you can hit it and then repeat, I counted it in my battle, this happened six times in a row, 2 misses then a hit and repeat so AI gets maximum results, it would probably even go further than six but I had no units left anymore.
I have morale two, so I started counting the morale bursts when I faced AI with only a morale of one, out of all those battles AI somehow still got five times more morale than me while in theory I should have twice that.
I'm close to the end of this event, so I'll probably finish it, but without any kind of fun, so the next time this event shows up the admins can play it by themselves.
And I repeat, no one and I mean no one will get that level 21 90/90 artifact, not even the mighty powered ones will be able to get 97/120. So that there alone shows the utter failure of the admins.
This topic is long since last update and considered obsolete for further discussions.

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