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Authorincrease in TG caravan difficulty
For example, I lose to a caravan with fsp of more than 0.3.
however, the next TG battle is against human.
My question is, will the next TG battle against AI increase in term of difficulty because i win against a human the previous battle?
Human TG battles don't affect caravan difficulty in any way.
[Post deleted by moderator Lord Syrian // Wrongful info]
The strength of all caravans is dampened, regardless of the type of caravan that you were defeated by. The caravans' strength increases in the same way. The more faction skill points you gain after a defeat in an ambush, the greater the drop effect will be.
the "minimum 0.3 fsp gain needed to reduce caravan strenght" thing is a myth.
will the next TG battle against AI increase in term of difficulty because i win against a human the previous battle?
no
no

Which is why it's good to TG with more than min AP: you get easy wins against players that can cheaply increase your win rate...

Which is why it's good to TG with more than min AP


I have to disagree there tbh.

You can use more than Min Ap to increase your % Win rate in TG, but in case you win then you'll get more FSP, thus more % difficulty increase next time.
Which ends up being an infinite loop since you have to get EVEN MOAR Ap to beat the next Caravan, since difficulty will be higher and higher.

And the chances of trapping a real person is really low, and since he'll always be at disadvantage (Archer positions) due to being in the middle, AP doesnt really matter unless he moves around the map in Full APs for some weird reason.

I may be wrong tho, IDK.

PS: Regarding Post 1#, yes, TG is now a lot more difficult than years ago IDK why, I dont think its just due to the better IA.
(Sorry for double Post)

And I've seen people in Full APs + Enchants losing TGs several times, since they like to play in Full AP (Crazy money loss IMHO) and difficulty gets BEYOND impossible.

In Min AP with specific Factions you can have a really decent % Win Rate tbh.
For instance Necro is really bad to Ambush with in my experience, and easier as DE.
I think you are misunderstanding.

Slust does not mean go play max AP with enchants in order to beat players.

Slust means that you should play with a little more than min AP which doesn't increase the cost by too much but will give you a slight edge against players. This slight edge could be the difference between winning and losing especially if you are playing on a lower fsl faction or a faction that is slightly at a disadvantage against the opponent's faction. Player ambushes give considerably more fsp than caravan and don't affect caravan difficulty so it is very important to be able to capitalize in these situations. A little more AP won't drastically affect caravan difficulty. Caravan win rate will end up about the same and player ambush win rate should see a significant increase. As long you maintain a constant win and lose cycle it really is in your benefit to play a little more than min AP.
got my answer
QATC
thanks everyone
closed by Lord spiral-doom (2015-12-22 07:38:46)
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