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   Forums-->Ideas and suggestions-->

AuthorPermanent purchasables.
1 - Mounths: Add an option to purchase it for gold and diamond.

For the best interest of the admins earning incentive donations on this regard, I would recommend the mounts of 80% and 90% speed being diamond only.

2 - Armaments: Add an option to purchase it for gold and diamond.

For the best regard of admins incentive donations, I would suggest that armaments with +1 attack,defense and iniciative, be gold only, while +2 attack,defense and iniciative be diamond only.

Whys this feature is needed? Because some people like me, would never in their lives spend a dime from temporary acquisitive goods, instead give me a fixed price, and I might consider if I want it or not. Give me a reason to want to donate and help the game. Not only I as a contribuitor think I must be stimulated, but in regard of mounts it's a game change, since the travel time, is complete redundant, boring, doesn't add any source of content and does punish everyone, for absolutely no reason.
Er, humhr... I mean 'mounts' not whatever is printed above.
yes something more like 100LG point for 10 diamond, 100fsp for 20 diamond etc...
You already have those options.
- LG cost 20 diamonds, and requires 50 enrrols inside 1 month range.
- FSP (the cursed), you get inside the chests, though it's entirely unluck based.

Sarcams apart, as a real donater and contribuitor of the game, I really want a reason to put my money on it, besides mounts doesn't hurt anybody, and does greatly enhance the game, plus it also would have an option for non donaters, so it's an win-win situation.
Small correction, it's 200 enrrols in 1 month, in order to get an aditional 100 LG points.
The issue with a permanent (as opposed to temporary) is that it restricts the flow of future income. Instead of me needing to buy the 1 diamond mount a week, I have to spend 50 diamonds to make it permanent, then after 51 weeks the devs are losing out.

I think expanding the range of purchasable goods is a good idea (maybe a potion that gives 2*FSP for a week) or the ability to purchase mounts in bulk time, for example the 1 diamond mount for 5 weeks for 4 diamonds.
The issue with a permanent (as opposed to temporary) is that it restricts the flow of future income. Instead of me needing to buy the 1 diamond mount a week, I have to spend 50 diamonds to make it permanent, then after 51 weeks the devs are losing out.

That's a fair concern, but then there's the public audience which would never purchase such temporary goods, like me for instance, which will directly result into a completely money loss opportunity, since it will never exist.
Also if anybody visits the profile of every single player online, every day, how many of them actually has the green dragon? Is it that common? You tell me.

However what I'm proposing, will open a new window for transactions and earning revenue, besides this game already has a built system for constantly donation, which is roullete + events = diamonds converted into gold, for AP necessity, TGI purchase, DU, UCI, and some helpful financial advances in game related into diamond to gold conversion, such purchase an enchanted weapon, ABC, caste building upgrades, and also the most important of all reasons, which is keep the project alive.

Reasons to donate, will always exist, however reward the players for contribute for the game existance or enjoying the game, why it would be a bad thing?
I mean, a mount doesn't affect the gameplay of anybody, only enhances the user experience, and it would be also be allowed for non donaters, the people which would never donate, to start with, why should them get punished, if they also contribute for the game existance by populating the game.
And yes, more options to pick, from donations, will be definitely a good thing.
But most important in my opinion, it also must be viable to non donaters as well.
roullete + events = diamonds converted into gold, for AP necessity, TGI purchase, DU, UCI, and some helpful financial advances in game related into diamond to gold conversion, such purchase an enchanted weapon, ABC, caste building upgrades


I don't feel like this is true, if you enroll plenty of times and are smart with your money (i.e. don't blow it all on roulette) then you can easily accumulate gold, ABC is only 50k pm, which is 250 enrolls (assuming a very low average gold of 200), also hunts and mgs give you gold (and elements), events are also pretty decent with their pay out of gold (at least for me so far). I managed to get all the gold I needed for TGI via enrolling, min AP hunts/MGs, selling elements and that's how I continue to get gold.


Though whilst it's true you don't see many with the green dragon mount (not to say there aren't any), the reason why I personally chose to have 1 diamond mount instead of ABC is due to the fact I'm using that 50k on building faction castle instead. If you created a permanent mount, it would have to be as good (if not better) than ABC in terms of extra FSP/timers/WG which I don't see as a likely thing.
I'll quote STB words "TGI is the best investment in terms of gold return that the diamond can ever bring."
The main reason to purchase the TGI, for those with self control and dicipline to save the price for the invitation, is the fact that you'll be abled to sell the invitation, without having to pay gold for it. So it's a good overall reason, independant of a self diciplinary person or not, due the monetary in game gains.

About roullete, it's complex theme, very debatable subject, I would prefer to not enter deeper on this in order to not change the original context, but yes, some people does manage to win, but other don't.

With a permanent mount, will still exist incentive to purchase the ABC, due the extra fsp, inventory space, market slots, LG (biggest one for me.), WG change, HG, MG, TG (big deal.), RG more often. So ABC won't suddenly become worthless, there still solid value on it's own.
Whoever it could bring a interesting subject, which is, for who already own an permanent mount, should the ABC be cheaper? Like 5k less.

That's a serious question, which must be taken into consideration by the administration, and make a due reflection about it's gravity, if the answer is 'yes,' then definitely any permanent mount would cost more than it should, more diamonds and gold, in order to compensate an permanent loss, so it would be something more or less as an luxury item, such UCI, but hopefully not that expensive.
If the answer is 'no,' then it will continue as it's now, because it would be still relevant.

Still, it would open a window of opportunity for all players, and also to the admins.
anything that would be permanent,IF sold for diamonds would definitely be a luxury item as you said,so i don't see players who haven't donated any diamonds,suddenly donate a large amount of RL money to get that,it would be way too expensive.and also people who already donate,would be more likely to buy this,thus increasing the gulf between donating and non donating players
there is already a temporary purchase:UCI

for the armament idea, it is a good one. To get armament with +2, donation is required. Maybe 1 diamond for one. However, the armament should be random(similar to chest of abundance). To make it more attractive, we can narrow down our choice to armament of specific faction. This way, it will not give that much of an advantage to donors (donor can still get useless armament. For example, +2 def for harpooner or etc)
there is already a permanent purchase:UCI


sorry didnt see that in previous comment. my bad
anything that would be permanent,IF sold for diamonds would definitely be a luxury item as you said,so i don't see players who haven't donated any diamonds,suddenly donate a large amount of RL money to get that,it would be way too expensive.and also people who already donate,would be more likely to buy this,thus increasing the gulf between donating and non donating players

That's why for either features, must have an option to buy with gold only for non donaters as well.
The price tag, must be reflected by the administration, because they have the log of revenue earning monthly, they can check the logs of how relevant green dragons really are, how much they would expect earning, and make a price tag based on that. If I suggest any price tag, would be pure nonsense from my part, since only the project leader, or who is in charge of finances should have enough data to have the final word on this, not me, I'm merely trying to demostrate.

What I was trying to say was, if the administration decides to decrese the price from ABC, because it will lose one of it's features, due the permanent mount and decide to give a discount based on that, for those who owns it, then the mount should be more expensive as it should be (staff calculations), however if the price for ABC stays the same, the price for the mounts, should be what could be considerated fair, without increased inflation.

Again, I'm not gonna suggest any price tag, that would be nonsense from my part.

Remember, it would have an option non donaters for gold only as well, and this ABC part is a relevant question which must be reflected, to take an action in order to balance this new feature. Although since ABC will stay as relevant even after an possible mount change, it won't necessary need to give any discount for who already has the said permanent mount, thus won't necessary need a inflationed premium price tag as well, but this is a completely different subject than what I firstly brought.

there is already a permanent purchase:UCI

Yes, but there isn't mount nor armament, more options to choose is always a good thing.
Overall I liked your idea, and the same system would apply for non donaters users as well, those who would be abled to purchase with gold.
Yes for the armaments, no for mounts.

50k for abc multiplied by how many months you play is as good as the permanent price for all the other benefits. It cannot be called temporary, because it is always available to purchase/renew. Temporary is something that cannot be restored or is at least difficult to do so.
50k for abc multiplied by how many months you play is as good as the permanent price for all the other benefits. It cannot be called temporary, because it is always available to purchase/renew.

Well, let's say person A purchase ABC for 1 month, person B purchase ABC for 12 months and person C purchase for 36 months.

A will pay 50k, B will pay 600k and C will pay 1.8kk. For the exactly same item, which goes against the rules of permanent purchase. Not only that, but ABC forces the player to purchase an whole package, and if he/she is looking for mount only?
It's like being forced to invest your money into corporations from your country, without being consulted before, in order to hopefully boost the coin of said country. And if the person would think he's doesn't categorize himself as an investitor? And if the person is needing the money for something else? Or if he found a better corporation/actions to place his money on?
That's the difference between forcing to buy whole package when someone just want 1 part of it. In my country at least, sales merged with others, which the consumer must buy "y" in order to get "x', were illegal.

I'm not talking about prices here, so I'm not gonna suggest anyone, but if the admins give an option for players who seek an option to buy "X" only, then naturally the market seeking "x" only will finnaly throw their money at. It's the basic concept of offer and demand, if there's no offer, then it will reduce the demand.

Also another very serious issue in my point of view, is those items which you don't claim to be temporary, in order to get the maximum benefit from it, the player must be extremely active, make every second count, but if for him/her it's more enjoyable to play less, to keep interested overall? If his job doesn't allow such time dedication at the game? If he/she lost the internet connection for a several days for reasons. And if the person simply doesn't want to be forced to play more?

I could name several other reasons, but I guess I made my point into several areas.
A will pay 50k, B will pay 600k and C will pay 1.8kk. For the exactly same item, which goes against the rules of permanent purchase. Not only that, but ABC forces the player to purchase an whole package, and if he/she is looking for mount only?

there are other mounts which gives same travel speed.

those items which you don't claim to be temporary, in order to get the maximum benefit from it, the player must be extremely active, make every second count, but if for him/her it's more enjoyable to play less, to keep interested overall? If his job doesn't allow such time dedication at the game? If he/she lost the internet connection for a several days for reasons. And if the person simply doesn't want to be forced to play more? well i bought a bottle of facial cream and used some of it some time and finally its crossed expiry date, and i am blaming the system !!! how stupid i am :P
there are other mounts which gives same travel speed.

At the cost of 1 diamond for each 7 days, which makes me deduce that 1 diamond currency is not equal as an permanent purchase. If eventually you come to a conclusion that if "X" product isn't = ∞, then it would've a finite amount of uses or days, which is kind the point of the tread...

well i bought a bottle of facial cream and used some of it some time and finally its crossed expiry date, and i am blaming the system !!! how stupid i am :P

I'm deeply sorry about any incident which lead into a position where you've put gross things over your face, however I'm tempted to ask, how it's remotely connected with temporary/permament selling politics?
∞
I was trying to copy the infinit symbol, such the one Newton used to described light speed for instance, however it seems that this forum isn't proper codec to recognize any.
So, just imagine an infinity symbol instead of those weird numbers and figures above.
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