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Possible changes in game mechanics?



AuthorPossible changes in game mechanics?
First, it seems rage ability of berserkers seems to work in castle battles as intended now.
They attack closest enemy unit, not wall.

Second, it seems that when playing as dwarf and using spare rune talent, and having fsl 11 , now you can use lv 1 and 2 runes 3 times, and not 2 as before.

Can someone please confirm it?
I forgot the third thing.

It seems that MG monster quest are changed also, they do not give 0,5 fsp and some small amount of xp any more
https://www.lordswm.com/help.php?section=38

From that you can see you get a second rune upon reaching FSL 11 and you'd get a third from your talent.

I remember reading on the forts thread that the issue with beserkers hitting the wall has been resolved.

Not sure about MG monster, sorry.
having fsl 11 , now you can use lv 1 and 2 runes 3 times
on 11 fsl you can use 3 time only rune of crusade. On fsl 12 you can use both (crusade and agility)
It seems that MG monster quest are changed also, they do not give 0,5 fsp and some small amount of xp any more

Yes, that changed when the changes to MG came: https://www.lordswm.com/forum_messages.php?tid=2350615
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