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Caravan difficulty



AuthorCaravan difficulty
I think it should be Q&H instead of thief forum.
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Does anyone know answer to the following question?

1)It is said that difficulty increase every win (yes)and
2)reduce in lose
3)Reduction depend on the amount of fsp received
4)It require minimal 0.3 fsp to take reduction to be effective.
5)Is there any maximal cap fsp to reduction?
6)Does reduction effective in case of fsp boost if reduction relate to fsp gained in lose(Such as ABC and Current bonus from event)

Thank,
1) Yes.

2) / 3) / 4) Reduction does depend on the amount of FSP earned but the min 0.3 FSP requirement is just a myth. So generally any loss should decrease the difficulty (though some reduction could be so minor to the extend there isn't any impact of the loss.)

5) Yes. I believe it is 0.9 FSP(or 0.8, can't remember which one since it's been a while since I've played TG).

6) Yes, bonuses such as ABC, etc increases the FSP gained during a loss (+10%).
6)Does reduction *effective in case of fsp boost* if reduction relate to fsp gained in lose

I mean does reduction effective.
Such as without ABC .8 fsp gain and with ABC it is .88 fsp.
Does these two reduce difficulty same or .88 get more reduced.?
.88 get more reduced
Also the more fsp you gain, more your difficulty of caravan drops.

5)Is there any maximal cap fsp to reduction?

Not aware of it. Can anyone confirm for sure?
5)Is there any maximal cap fsp to reduction?

yes and no.
afaik, the prob is not how much fsp you gained in the loss, but rather that there is a minimum AI troops that caravans present. AI caravans won't ever present numbers below that preset minimum (that considers your CL, TG level, etc.)
5) Yes. I believe it is 0.9 FSP(or 0.8, can't remember which one since it's been a while since I've played TG).
It depends on CL. I guess Gaara meant if the difficulty has a minimum cap limit, and yes it does, otherwise nobody would ever wear more than min AP arts.

6)Does reduction effective in case of fsp boost if reduction relate to fsp gained in lose(Such as ABC and Current bonus from event)

No. So for example if you get 0.88 fsp using ABC, it will count as 0.8 when the system calculates difficulty reduction.
4)It require minimal 0.3 fsp to take reduction to be effective.
5)Is there any maximal cap fsp to reduction?
6)Does reduction effective in case of fsp boost if reduction relate to fsp gained in lose(Such as ABC and Current bonus from event)


Leave 1,2,3.
4) so it is yes and depend on CL of course? any more detail of each level or what have known?

5) I know there is minimal difficulty, What I am referring is *Maximal reduction*, Example if player who get .7fsp reduce difficulty as same as .8fsp, Then the cap is .7 for that CL.

No. So for example if you get 0.88 fsp using ABC, it will count as 0.8 when the system calculates difficulty reduction.
.88 get more reduced
My guess before asking is not it depend only on base amount (.8)
Bad type.

4) I thought it is true rumor
5) as above

6) My guess before asking is that it depend only on base amount (.8)
Double ambush gain more exp and more fsp (in both win and lose)
In "lose-assume nearly kill all", max possible fsp is definitely higher than solo maxed fsp .
so it does reduce difficult more?

Q
6) are difficulty count separately between solo and double?
7) If "no" to above question,Does it differ between type (solo and multi) of "difficulty reduction"
8) If "no" to above question 7, does it effectively means losing with double is better than solo since it give more fsp.!? since it reduce more difficulty.
9) If "no" to Q7, Does it mean maximal cap of reduction (if any) differ between two type or same? Example, max reduction cap for solo is .9 while max for double is 1.3
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