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AuthorAt what level should I re-spec as might wizard alt?
Just resumed playing this game after a long while. So my question, what is the general consensus on the whether this faction is better as might or magic spec at level 11 & 12? My preferred game mode is thieving, MG and hunt.
Play might BW in PvE I think... or hybrid.
For MGs and Hunts, definitely go more mage because of wiz's special ability for extra dmg to neutrals.
For thieving i prefer Might BW.

Usually going mage or hybrid will be better in most cases, pure might build will rock once you get Senior or Fortune Genies.
For group battles I like classic wiz with mass holy and a lot of tankiness from mini arts - I find it more versatile than a dominion of fire build (other sensible option given that in many group battles like the mixed tournament or CG you will be against higher level opponents though equally with a higher level teammate)

For other battles I prefer might BW as basically the battles are quicker (these are only WG battles which I suggest you start doing as well)

Mycroft is correct however genie upgrade is an essential part of those builds so mage may be better prior to that.
pure might build will rock once you get Senior or Fortune Genies.
i agree with that.
without the upgrade, sticking to mage might be better
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