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   Forums-->Ideas and suggestions-->

Ferry boat connection



AuthorFerry boat connection
Create cruise boat connection between Harbor City and Fishers Village.
Time: 5 minutes travel.
+1, totally.

And also change the cost of Portals from "Toadstool" to "100 Dolds", so that people can actually use it,as I suggested some time ago.
+1
Dolds
Golds*
The risk of being ambushed by pirates - 25%
for MagDonald:
I like this idea. Instead of thief-type ambush, there will be pirates-type ambush (either human or AI), with high likeliness (25% is high...)

But also the likeliness of having another team-member who happens to take the ferry at the same time is 25% (ferries carries lots of lords at the same time!) - so group ambush 25%, and ambush 25%
+1 nice idea
+ for a nice idea
for MagDonald:
I like this idea. Instead of thief-type ambush, there will be pirates-type ambush (either human or AI), with high likeliness (25% is high...)

But also the likeliness of having another team-member who happens to take the ferry at the same time is 25% (ferries carries lots of lords at the same time!) - so group ambush 25%, and ambush 25%


If the pirate wins, then the boat is sunk and the travelers wash ashore east island and become jailed until a ferry comes there to take on the mainland former prisonners.
for Slust: -1
If the pirate wins, then the boat is sunk and the travelers wash ashore east island and become jailed until a ferry comes there to take on the mainland former prisonners.

Let's keep it simple, no complications...
Slust is making an event out of it :D

Anyway, +1 to the main idea. I don't know about ambush reduction.
the travelers wash ashore east island and become jailed
that was.. innocent.. xD

or the pirates kidnapped all the travelers, and then the travelers need to find an escape path, like using wood (or other resources) to build a boat
Interesting.

+1 to the original idea.
or the pirates kidnapped all the travelers, and then the travelers need to find an escape path, like using wood (or other resources) to build a boat

Who would want to kidnap people that spend the whole day chopping wood and mining ore? Because the local merchant that sells a fortune some rainbow-shaped trinkets calls you lord? LOL
Who would want to kidnap people that spend the whole day chopping wood and mining ore?
People who would sell them as a living stock on the slave market? Besides as you said, they gather primary materials for a bunch of different things, which has a market for those products as well, so if their werehouse isn't well guarded, a raid would be reasonable.

___

+1 For the original idea.
Since this idea would create a new path, then it would be also necessary to create a new thief system, ohterwise won't be fair with the actual thief players which would potential lose ambushes against players.
The chance probability of this triggering should be based on the total amount of time needed to complete the travel from point A to point B, plus some little extra, since sea travelling is faster than by land. (mainly with horses as the source of transportation.)

The empire could also create a new service which offers guard scort or allowance to utilize the military ships for transportation for a fee, in order to completely avoid the odds of being ambushed, just like the green dragons.
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