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Author | Avengers' guild |
"Supports the 'Favoured enemy' racial ability."
what is the favoured enemy ability? | Favoured enemy
Thanks to this ability, elves gain a chance to INFLICT CRITICAL (DOUBLE) DAMAGE in combat to a stack of creatures of certain types. Favoured enemies are chosen in the castle, in the "Avengers' guild" building.
1) Favoured enemies can be changed anytime in the castle, their number is limited to 8, one from every faction except elves.
2) Elvish troops cannot be chosen as favoured enemies.
3) All monsters at hunt are regarded as favoured enemies, regardless of who is chosen as one, except elvish faction creatures.
4) Chance of dealing critical damage: 5%+4%*[Elf skill level]. | for PLaY LikE a PRO:
thanks a lot for the info :) | 3) All monsters at hunt are regarded as favoured enemies, regardless of who is chosen as one, except elvish faction creatures.
so if i have not selected any creature as favoured enemy in my castle, then also in hunts they will be treated as favoured enemy?
also is this limited to only hunts or it applies in different battle types too? | so if i have not selected any creature as favoured enemy in my castle, then also in hunts they will be treated as favoured enemy?
All monsters at hunt are regarded as favoured enemies, regardless of who is chosen as one, except elvish faction creatures. Provided that you have the castle construction, yes.
also is this limited to only hunts or it applies in different battle types too?
This applies to all battles types, the only difference from hunts is that you can only have one specific type of troop as favored enemy compared to hunts where All monsters at hunt are regarded as favoured enemies | oh, okay!
thanks a lot Eldric :) | closed by Undyne (2017-02-17 11:33:09) |
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