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AuthorValid Build
Is a straight might build valid on a level 11 Battlewise Wizard? If so, what really would that might build look like? I get the aspect of artifacts to build attack and defense, but other than that - how does talent and recruiting work?
Its very good indeed, actually I felt it was way better than other build.. for lvl 11 atleast.

Here you can see for example-
https://www.lordswm.com/war.php?warid=824214377&lt=-1
https://www.lordswm.com/war.php?warid=824201064&lt=-1
Although this same build isn't much effective in lvl 12.. RoCs destroyed balance *sigh*
RoCs destroyed balance *sigh*
Yeah another anti-elf seasonal art *sigh*.
for w1Nd riDER:
Not splitting genies in half would be a good start...

for Marquise:
I would try battlefury/archery or battlefury/rally (depending on how many extra dudes you get).

for randomr1:
No worries, next art will be spiked helmet of dawn with +5 ATK and 1 luck.
why anti elf?pierce through magic helps charmers
It is anti elf because elves need rings with initiative, so they won't use ring of cold. If sharpshooters don't shoot first, there's almost no chance of winning.
for Lady sofiouta:
Because pendant doesn't give enough luck and ini.
This topic is long since last update and considered obsolete for further discussions.

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