Author | Valid Build |
Is a straight might build valid on a level 11 Battlewise Wizard? If so, what really would that might build look like? I get the aspect of artifacts to build attack and defense, but other than that - how does talent and recruiting work? |
Its very good indeed, actually I felt it was way better than other build.. for lvl 11 atleast.
Here you can see for example-
https://www.lordswm.com/war.php?warid=824214377<=-1
https://www.lordswm.com/war.php?warid=824201064<=-1 |
Although this same build isn't much effective in lvl 12.. RoCs destroyed balance *sigh* |
RoCs destroyed balance *sigh*
Yeah another anti-elf seasonal art *sigh*. |
for w1Nd riDER:
Not splitting genies in half would be a good start...
for Marquise:
I would try battlefury/archery or battlefury/rally (depending on how many extra dudes you get).
for randomr1:
No worries, next art will be spiked helmet of dawn with +5 ATK and 1 luck. |
why anti elf?pierce through magic helps charmers |
It is anti elf because elves need rings with initiative, so they won't use ring of cold. If sharpshooters don't shoot first, there's almost no chance of winning. |
for Lady sofiouta:
Because pendant doesn't give enough luck and ini. |