Author | WG difficulty |
https://www.lordswm.com/war.php?warid=832184710
Can I win this without enchanted arts?
Btw, is WG a money making guild? The errands are quite hard even I'm wearing full arts, took me 2 attempts at least, which is not financial friendly as each battle cost around 900-1000 |
for Cric3z52557:
In long run, you would loose gold. Hence, no money making. |
If you wear best shop arts, you can't make money with it.
But if you win, you pay a small prize for armaments, superb fsp ratio and very good guild bonuses.
Some battles are easy, some hard, most of them are doable (with full arts and good main faction). |
Oh, and you are pretty new to this guild and need to learn. Later you will do better for sure. |
wg is a competition with players with same level and faction of you. if you are strong you can win them easily with cheap artifacts thus make money, while if you are weaker than average you have to pay much more in it. |
wg is a competition with players with same level and faction of you. if you are strong you can win them easily with cheap artifacts thus make money, while if you are weaker than average you have to pay much more in it.
So if I do not play any PVP battles,
but keep on improving my guilds (Except AG and WG), is there a chance that when I start playing WG may be on later levels, when HG is impossible for me (as I'm developing different factions I have to go with only WHITE and GREEN difficulty HG), will WG be easy even with Min AP (as per requirement of WG of that CL). |
for awesome 1993:
1. beside stats, the "power" of one character also contains battle experience, which could hardly got through pure pve.
2. the gap between min ap and full ap is more than 40 stats in high level, guess you may agree that it can not be filled by any guilds. |
regarding the original question,
yes you can.enchants have no effect anyway.try not to step on the spikes and shoot the towers with the catapult. |
for Lady sofiouta:
so archer tower should be priotized in tower battle? I'm quite unfamiliar to high level play style as I have stopped playing for some times and continue weeks ago |
#6
If I were you I would not postpone WG battles. It is not something you can do later like AG when someday you can do all battles in short period of time. Each day there are only 3 WG battles available so it is impossible to catch up others. In my opinion comparing to prizes and bonuses cost is super low and battles take not much time. |
Latawica is right in my opinion. WG provides the best daily dose of good FSP ratio, that keeps on giving no matter how high you get, and with a win ratio much better than something like thieving.
Chances are you will find that different builds are needed on average for each type. For example I always switch talents to have tactics if I am ambushing, or on a magi or elemental treasure hunt. IF however it is a dragon treasure hunt I will remove gremlin engineers and replace them with golems. Over time you will work out for yourself what the best combo is. This will then tend to result in you winning most battles, in which case I tend to find one or maybe two enrolls sufficient to cover my art costs for all 3 WG battles every day.
If you can win sufficiently you may be able to justify the cheaper full art options eg for yourself ring of thorns vs signet ring of might, sword of courage vs ruby gladius. You can reduce your per battle cost a fair amount, which so long as you can win with either can be better if tight on gold. |
Don't miss out on WG. Presently I think it's the best FSP friendly Guild in this game. Add to that, you pretty much get that FSP for 0 Gold if you win in the first go.
The bonuses provided by WG is exceptionally well as well. To top that, WG does not scale in difficulty based on our wins or loses, so it's the same difficulty every time, also means you can have a 100% consistency rate (theoretically) which implies that this guild favors your Strategy and Game play than anything else.
As far as the battle you've provided,
You can easily win it without enchanted Artifacts. How?
1. Instead of waiting with Shrews, move them next to the Gate in first turn.
2. Don't sacrifice your Shrews to Commanders. Remember they are the ones who will also absorb the damage from Archer Towers.
3. Place Assailants right in line with Tamed Wyverns / Commanders. If Wyverns come close, use Mino to attack it. Charge with Mino while the AI is busy chopping Shrews.
4. Save Lizard Assailant, it can one hit kill Commanders & then Enforcers followed by Shamans.
You spent first 3 of your turns literally killing nothing. Can't win this way, especially as a Dark Elf.
Cheers! |
for AKA:
thanks for your idea =) I will try it |
closed by Cric3z52557 (2017-04-01 06:25:29) |
---|