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[Update] Map change


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Author[Update] Map change
Looks like they have a night map now :).
Did you notice any other change? Or is this the only one?
The map changed.
Potion of oblivion Dump parameters button added. Easier distribution of points.
Fsl13 ??
Great map at night :)
Yes @ 4

FSL 13 too, Elf: 12 (32419.75) +2580.3
There might be more to come as they still didn't make an announcement for these recent updates.
And combat level 22 :)
And watchers guild level 6
Did you notice any other change? Or is this the only one?

1) You can toggle the map night/day setting off in your personal settings.

2) You no longer need to buy PoO - You can reset stats in the artifact store.

3) You can use C shortcut to access the magic book in combat.

4) The cost of selling ore and wood to facilities has been reduced. (You get slightly greater profit).

5) Your friends will no longer show in your friends list if they are from another MC and are fighting a clan battle and the MC hides that information.

6) The threshhold for the auto-combat button has been lowered, it should appear sooner in battles that have been significantly won.

7) FL 13 has been introduced.It requires 35000 fsp. It will give +1 attack and + 1 defense.

8) Combat Level 22 has been introduced. You will receive 750k gold as a reward for levelling up and it requires 500m experience.

9) Watchers' Guild 6 and 7 have been introduced. At WG 5 you will now receive a 4th task daily. WG 6 requires 2,700 points and grants +1 attack. WG 7 requires 4,500 points and grants + 1 primary parameter.

10) A number of bugs have been addressed and fixed.
- It is no longer possible for Dark Witches to cast Berserker on Paladins who are meant to be immune.
- Fiends' Leap ability and other abilities will now show correct calculations of damage in the damage calculator.
- MCs can now assign a third Warlord. There was a bug preventing some MCs from assigning the third.
- Fixed a bug where creatures could be teleported by birds to outside of the battlefield.
- Fixed a bug where tribal goblins that have committed treachery would get stuck in the roots of treefolk even after switching sides. They will now be disentangled.

That information courtesy of HWM Daily.
4) The cost of selling ore and wood to facilities has been reduced. (You get slightly greater profit).

Error in translation (and poorly worded original): the selling puroce of ore and wood to facility has been reduced: you get no profit (unless you buy at the capital then you actually loose money).
for Lord MathProfessor:
You are correct :) Odd change for them to make!
Sweet, good job!

- Fixed a bug where creatures could be teleported by birds to outside of the battlefield.
Why would you fix that, that's so awesome... :p
7) FL 13 has been introduced.It requires 35000 fsp. It will give +1 attack and + 1 defense.

That's too few!
just discovered that now when you discard an item a big popup appears with a warning :)
for ParaLeul:
Yeah I saw that too.

Fixed a bug where creatures could be teleported by birds to outside of the battlefield.
Omg does anyone have a link to that? ^o^
try to discard something. thats changed aswell.
nice changes, especially 2 and 6!

just wondering... why does the "dump parameters" button have to be in the store? wouldn't character page be better?
Also, an icon looking like a runner appears next to the time left to find a hunt on map. Anyone know what it does? Hovering the mouse over it shows some russian text.
for Santremus:

Don't touch it! You can find a hunt instantly for 0.1 diamonds.
This topic is long since last update and considered obsolete for further discussions.
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