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   Forums-->Ideas and suggestions-->

AuthorReduce Thieving Ambush Time
Although since the merge the Thieving Ambush Time has considerably reduced, every now and then I keep coming across that one Ambush for which I have to wait at least 10 minutes before it starts.

Let's have a 2-3 minute Cap for the ambush to start off. If there is no player found in that time, best start with an AI. Anyway 75-80% of games are with AI.
The current 'idea' of TG ambushes if that whenever +-1 lvl players pass by, then caravan happens and there is 20% chance of catching that player.

Your suggestion will destroy the main idea of the system then.
The current 'idea' of TG ambushes if that whenever +-1 lvl players pass by

you can't catch above or below your level,go study more
for Fallen Atheros:
Perhaps as a lvl 17 you ought to know better, but since you don't I have no problem in explaining ;)

TG caravans are triggered when +-1 level players are passing by, and you AMBUSH real player when only same level player passes by ( chance is 20% still ).
Its not necessary for passage of same lvl player to trigger caravan.
double ambush starts after 5-10 seconds of their set. but cant have single ambush dropped to 2 mins I suppose, to give a chance to rangers.

agree that 10 mins wait is just ridiculus.. there should be a reasonable cap.
for Ingenious:

and it seems you can't read as well,try again and read my post

and i certainly know better than someone who isn't even thief:)))

go study more and learn english as well
As you say english professor, or actually now I do know in reality who needs to learn. ;)

and i certainly know better than someone who isn't even thief:)))
Hypocrisy as its best, well nvm.. apparently only this and whining/crying in forum after each and every event are the only things you have been taught :D

Need proof, do check your comments on forum regarding last 10 events ;)
Well it is indeed annoying to wait 10+ minutes for a battle to start especially at nights when there's about 1K players online, and even more if you catch an afk player which adds 10-15 minutes more to this nightmare.
This does destroy the fun of it.

It would also be nice to reduce the timers when the battle starts.

+1
+1

As time is money ^^
Ok this really needs to be done.

It's frustrating to have battles that get done in 30 seconds and then wait thieving for the next 5 Minutes.
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