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Author | Exp / fsp in CG |
Today and yesterday I had similar CG battles (lvl 15+16 vs 15+16), but noticed that today i got less exp compared to yesterday (fsp was about the same).
I find it a bit weird so I was wondering how are the exp and fsp calculated? As far as I know it's not based on your kills either.
Today 12,6k exp + 5.58 skill (ratio ~2,3k/fsp) https://www.lordswm.com/war.php?warid=853269192
Yesterday 14,5k exp + 5.66 skill (ratio ~2,7k/fsp) https://www.lordswm.com/war.php?warid=853139453
The only difference i can think of is +5AP today from an elixir (not the one that gives extra fsp) | You may have become a little bit more pumped between the 1st battle and the 2nd, doubt it's a huge factor though.
Also probably an element of randomness in the ratio? | I also thought about the getting pumped thing but that would do the opposite effect, since the ratio was better in the 2nd fight | I think it can be influenced by factions in combat too | My thoughts:
1. Maybe in the second battle, the opponents and ally had better/worse Arts?
Remember they have effect in FSP.
2. Im not sure about this, but some say both Necro classes, and Demons, and maybe now TDEs, give way more Exp, for obvious reasons, just hypothesis though...
(Btw, I implied: Blood drain of Vamps, Mana Drain of Ghost, endless Raise of UN, Gated Demons, Gated Spiders/Harpies...)
Since you would actually be killing more units than normal Army.
But again: Just hypothesis.
Also for example, some Factions have way way more HP than others (For example, classic DEs have like x2 or x3 a Charmer Elf's HP).
Or maybe even Character Guilds have impact (Parameters).
Honestly not sure...
Maybe "Random factor" as they say 2#. Could be, Tbh. | I am not sure, but I think I read somewhere that ratio depends on the amount of AP worn, opponents' too. |
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