Author | Is Temptress Control Duration seriously bugged? |
The enemy Temptress controlled Forest Breathers like 5 mins ago, and the effect was 1.1 turns.
Now its still 1.1 turns.
Also, in PoT, my Temptresses could control the enemy (And I actually got to control it and play it), even when it put "Duration 0 Turns".
And its not the first time I see this.
Thx in advance. |
Duration 0.0 turn is probably a rounding issue, like 0,03 turn left in the code but it only displays two digits. |
For fbs , they have high ini so maybe that means you can move too many times even if the effect is just 1 turn.
Not sure but i'm guessing that the 1 turn for tempts means 1 "hero turn" or "10-initiative unit turn", but for the forest runners the 1 turn means about 5 moves (since someone probably gave them rapid -> they have 25 ini and then they get morale all the time) |
Not sure but i'm guessing that the 1 turn for tempts means 1 "hero turn" or "10-initiative unit turn",
This make a lot of sense.
Since Rapids/Weaknesses are counted in "Hero Turns (10 Ini)", but other stuff like Poison/Decay are counter in "Monster/Actual Turns".
Conclusion...
Temptress Control is way better in monsters with high Ini? (And Obviously low Hp, coz scaless of Hp, I think)
I bet many people dont know this, its a discovery.
Someone comfirm Post 3#? |
Yes, it's expressed in hero turns. |
Wow
QATC
I think it ll be important to remember this.
Yes, it's expressed in hero turns. |
closed by Ipsen (2017-10-30 20:27:55) |
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