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AuthorWG and AG
Are they worth doing at my level?
WG is always worth doing from a character standpoint because it offers excellent exp/fsp ratio and good benefits from guild levels. AG - not so much. The exp/fsp is nothing special and it takes a long time just to get AG level 1. You're better off developing hunters' guild, and then starting MG around level 5.
I agree with #2, better to start ag later but wg is always good
I slightly disagree with this statement because me personally, if I had an opportunity to get back to past, I would do AG since CL3, because it can save you millions of gold. Yiu always need full castle to do AG, usually even DU is neccesary and can be difference of spending 500k gold now against 5kk later. Sooner or later the most of players want to do AG2 and it will be more and more costy. However, it depends on, for many players +-2 stats are nkt so importan, just for me they are :) if u start doing AG now, and nothing else, you could be AG2 until CL8-9. But it could really cost u more than 500k, because in many battles you could need special arts.
And there is a little problem with campaigns now. Because the difficulty of battles increases by succesful playera attemps, some battles on easy (recruiter) difficulty can be even more difficult, than on hero diffiulty. Especially in lower combat levels. It is because on lower CLs many players did recruit level and so they increased the difficulty too much. Anyway, u need to do the recruit difficulty on both campaigns only once with whataver faction u like, to unlock hero level. U dont even need to do all missions.
Agreed with Nowar, as stated by me on your previous thread too, if I get chance to start again, I will finish AG2 till CL7.

I will definitely recommend it if you wish to make strong character. AG's fsp/exp ratio is similar to hunts, on losing you get 0 exp and 0 fsp, so your char will not be spoiled, rather you will be highly pumped character if go on doing only AG and WG till lvl 7, inplace of regular battles.
And trust me, those +2 stats are game changer. For being in lvl like me, its not easier to raise to AG2. So I have no other choice than to wait for 3rd campaign, because new faction costs around 700k gold at my level.

Btw, some campaigns are playable at lvl 3-4 with just hunter set. Eg - Wizards.
AG is very difficult, frustrating, expensive and boring as well. but reward should pay off the effort. I have all castles built thought will get at least one point on it. I started AG with unholy necro spend loads of gold for arts, but some battles takes 5+ attempts to complete. stopped that guild with 3 battles remaining for campaign. So if you have chance to do it in low level you should do it. Of course it will take a while to get result.
WG you should do every day. Battles doesn't take long. It returns money after victory when you win. Most battles are doable and its not that boring:) if battle is impossible like this
https://www.lordswm.com/war.php?lt=-1&warid=869240557 you can just leave it and next day it will be replaced by other challenge:)
So if I were low level I would do only AG/WG only and loads of enrolls. You might build very strong character for future:) Would get level 3 and stop. Instead of HG do survival tournament which are easy FSP/HG farm especialy on low levels.
So i should just do AG and WG and enroll right?
It is not that you should do, that is what I would do but many other players wouldn't rather do :)
Would be the best in terms of character development, not in terms of financial.
Unless you don't have decent arts, you will end up losing each battle 2-3 times to win next fight at reduced difficulty.

Best thing to do would be to stock up gold, buy mixture of minor temporal and pirate art, then start AG. Could use hunter set in lvl 3-4, but that won't work from lvl 5.
And what about thieve's guild?

I have heard it requires 500k :0
Yes cost about 500k to enter or 80 diamonds. Its very important guild for later pvp levels especially for some factions like elves or DE. Alternative to TG is rangers guild which is free to join, slow, expensive and useless if compared to TG. Thieves guild is not hard and cheap to play even in higher levels while AG is not. After combat level 7-8 and having +2 points on AG it would be perfect time to join it:)
I thought it might be better to leave AG for later since it's kind of expensive and many at lower levels are running out of gold even without playing AG. But actually as long as you're using just hunter set you're good. Also after that you might easily break even if you're lucky enough to get estate licences as rewards (about 20-30% chance, worth 35-40k). At lower lvls the 'rare arts' like pirate set are cheaper but licence prices are the same.

So yeah it might not be a bad idea to play some AG early on :)
BTW I watched some of your WG battles, you should try to lose as few units as possible to get three starts (more WG points + better faction skill points). So it would be better not to wait with hero for example, but to spend all the mana you have as soon as possible :)
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