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AuthorSacrifice and hunts
Sacrifice is the ability of Abyss Demons. It deals extra 2 damage per unit in target stack.

What I wanna know is how this works in hunts, cause if it works like described, you could hunt infinite ammount of tribal goblins, cause one hit would kill 66 procent of them, 2 hits and it switches sides, no matter how big the stack is.
I tried to find an answer through the search tool, but it's not given too well.

All I know is that there's obviously a Cap to the max damage you get from it, but I can't find how much that is (Maybe 500-700 Dmg? I made this number up).

You can see Top records for Tribe Goblins are Classic Demons, and not DD, so I'm 100% there's a Cap to max bonus Dmg.
the cap of the bonus damage is 500
Yay, thx)))

Which means, if you attack 400 Skellies with Abyss for instance, only 250 give you Bonus (2 per unit).
Is the cap applied in all combats or just hunts? For example, if you play pvp and you hit a stack of 400 skele archers, does it apply on all of em or just 500?
The cap applies everywhere
This topic is long since last update and considered obsolete for further discussions.

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