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Settlement Defence


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AuthorSettlement Defence
The next quiet summer in the Empire slowly approached its conclusion. And no matter how amazing the new wonderful discoveries of the guild of astrologers every day, some things in the calendar still remained unchanged. Such, for example, as the harvest season. Any simple peasant without even a little knowledge of reading the stars knew perfectly well and understood when it was time to pick up the sickle and go out into the field. Unfortunately, such simple truths are understandable to many, including uneducated rabble from the big road. This rubbish hears, where there is profit - and for them the season of their own "harvest" has come.

Attention, Heroes! The imperial villages are again being attacked by bands of robbers. Residents of the attacked settlements urgently need protection! Voevoda Grammit calls on all those who are not indifferent to join the ranks of defenders and repel the plague of the enemy. It is necessary to save as many innocent lives as possible!




Battle briefing :
1) All Heroes from the 5th combat level in artifacts from the store are allowed to participate, modifiers do not work;
2) The initial population of the village is 1000 people for each Hero;
3) When protecting the village in battle, the Hero will be joined by civilians in the amount of 10% of the total population;
4) The bouts take place in the format 1 on 1;
5) After the battle, every 10 surviving villagers get a resource unit, and each surviving house increases the population by 30 people;
6) The resource can be repaired at home, build and repair towers, improve their damage and strength, and add new abilities to them;
7) The cost of repairing the house is 10 resources, and the cost of repairing the tower is 20 resources;
8) For each day, you can conduct 12 battles with the enemy, unsettled attempts are carried over the next day. In total, you can spend no more than 72 fights . The last day to complete the battles on August 26 inclusive ;
9) For the victory you can get artifacts of creatures, artifacts from the store, and at the end of the defenses - also gold;
10) The potion of the faction functions in full;
11) The reward for the battles will be parts of a rare artifact :

Imperial Shield

For 5 wins: +1 part:
for 10 wins: +2 parts;
for 20 wins: +3 parts;
for 30 wins: +4 parts;
for 40 wins: +6 parts;
for 50 wins: +7 parts;
for 60 wins: +8 parts;

as well as up to 20 parts according to the results of the award, taking into account the personal contribution of each to the success of the operation.

In the presence of 100 parts will be able to collect from them a full-fledged artifact. This artifact can not be transferred for use or rent, but it can be transferred to repair or to install modifiers.

Tactical advice:
Think about how to place the tower initially correctly. For example, if they are placed on the first line, they will often be broken; and if they are placed further away from the enemy, they will cause less damage because of the long distance. Try to advance the army forward to protect civilians.

Heroes with the largest population at the end of all fights will be generously rewarded by the Empire!
Shield link
http://www.heroeswm.ru/art_info.php?id=imp_shield
love me some settlement defense:)
For those that don;t like price increases during events, try buying some arts now and prevent the moaning later :)
Which factions are good for this?
I think shadow barb is good, and maybe DD. UN was good for this last time but that was before they made it a rush faction.
gotta agree with meshy. i just did a shadow barb. and i stomped. you basically ruin their ability to hit your structures with SB and DD so they are both really good for this
What about Elf? Weak like most of events?
I did event as charmer before.. was fine.
And what can I do as a damn wizard :/
BW can be good, might or DoF
Charmer or TDE?
Is holy knight or might DE ?
Charmer should be great at this event I believe so
I don't think so because of less troops they will get killed easily.
Beware of those Tengu Birds.
:)
TDE > charmer > might DE
TDE is good ? Any tips for this event with TDE. I have never played TDE properly
Wild Griffins are so bad. They dive on huts in their first turn !
Fury barb with shadow barb hero and barbarian ogre magi, nice combination
result:

Population: 1,569
Resources: 677
Victories / Combats: 11 / 12


Was a fine day. Lost 1 due to my foolishness.
:P
Anyone without a loss?
This topic is long since last update and considered obsolete for further discussions.
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