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Author | Cult of the Sun |
New event just launched. Google translate from .ru
Cult of the sun
Alarming news from the morning scattered throughout the Empire. Garrisons are attacked by strange creatures with jackal heads. The fields shake the steps of the war elephants. And all this is permeated with magic. Marvelous, strange, frightening. The situation was heating up too quickly - and the Empress demanded urgent decisions, or at least answers.
“Just order, Your Majesty — and we will crush the enemy with one crushing blow!” - resolutely said the voivode Grammite, referring to the Empress sitting on the throne.
- Not! - Abu Bakr suddenly cried out, attracting the attention of all those present to him, - Sorry, Your Majesty, but this cannot be allowed! Otherwise, the curse will only gain even more power!
“Are you telling something back? ..,” the imperial mistress said in a majestically calm voice, looking questioningly at the court magician.
Having sighed heavily, the magician lowered his gaze and, gathering his courage, said in a more calm tone:
“These are not some desert bandits who can simply be smashed in open battle.” These are followers of the Cult of the Sun, - the magician sustained a short pause, - the secret weapon of the Solar City, - after these words, the ranks of advisers were seized with a slight alarm, and they themselves barely noticeably whispered among themselves.
“Once upon a time ...” continued Abu Bakr, not waiting for the whisperings to subside, “the king of the Solar City managed to pacify them and subordinate to his will, plunging him into an age-old dream. Only the call of the "sun king", the owner of the divine regalia - the sun staff, can awaken them.
- So this is the work of Cyrus? - asked the Empress, allowing herself to show a little bit of anger and contempt in her voice.
“I'm afraid so, Your Majesty,” the court magician immediately replied, “But their awakening is a ritual of cursing the infidels, the enemies of the governor of the Sun.” At first they come in small groups. They are easy to beat, but this is the main trick. They will rise again - and their strength will be equal to the strength of the enemy. And so it will be repeated until at least one unfaithful still walks on this earth.
- And what do you suggest? - asked Grammite, wanting to quickly make a decision and give the appropriate order.
“The Guild of Leaders ...” Abu-Bekr answered slightly unexpectedly. “By cracking down on the enemy with the least effort, we will not allow the curse to gain enough strength in the time required to neutralize it.”
“But the guild is still not strong enough for such important tasks,” the voivode reiterated, “And the clans ... they don’t want to just sit and watch these creatures wreak havoc on their lands.” They crave blood! Heroes rush into battle!
“I think that the generous reimbursement will slightly restrain their ardor,” the Empress said at last, after hearing all the arguments, “Abu Bakr, act. Grammite, give all possible support to the Guild of Leaders. I do not want this evil to overwhelm the lands of the Empire!
Heroes! Our lands were attacked by a strange enemy spawned by the curse of the traitor king. They sow discord and chaos, but the Empress urges not to panic and pacify her righteous anger, so that the curse does not gain strength. All responsibility for containing the forces of the enemy rests entirely with the Guild of Leaders.
Combat briefing:
- All Heroes from the 5th combat level are allowed to participate in the combat event;
- It is allowed to oppose the enemy only by forces of detachments of its followers from the Guild of Leaders;
- Leadership restrictions for each Hero are equal to the limits of his current guild level;
- Fights take place without artifacts, skills and participation of the Hero himself. After placing the units, if you wish, you can activate automatic combat;
- Heroes will not receive experience and skills in these battles, and artifacts will not wear out;
- A total of 30 mai | Combat briefing:
- All Heroes from the 5th combat level are allowed to participate in the combat event;
- It is allowed to oppose the enemy only by forces of detachments of its followers from the Guild of Leaders;
- Leadership restrictions for each Hero are equal to the limits of his current guild level;
- Fights take place without artifacts, skills and participation of the Hero himself. After placing the units, if you wish, you can activate automatic combat;
- Heroes will not receive experience and skills in these battles, and artifacts will not wear out;
- A total of 30 main difficulty levels of enemy units are available, as well as several additional ones. The composition and number of enemy units at each level are the same for all Heroes;
- The victory over each of the main units has a valuable reward depending on the level of the unit;
- Successful combat clans and all Heroes in them will be especially awarded. Rewarding will be based on the final rating of the clans, where the final result will be equal to the sum of the difficulty levels won by all the clan Heroes (for example, victories at 1, 2 and 3 levels of one Hero will bring his clan 1 + 2 + 3 = 6 points to the final standings). Victories at additional levels also count;
- The award will be received by absolutely all unblocked Heroes of successful combat clans, even if they did not bring a single rating point to the clan;
- If the Hero leaves / is excluded from the combat clan, then the clan loses all points scored by the Hero for this clan, upon re-entering, the points will be returned;
- The operation will last for 5 days until December 2 inclusive.
In addition, the voivode Grammith is ready to provide the Guild of Leaders with his support in the form of issuing ordinary or rare units for gold. The number of units in one hand is limited.
The Empire notes that success in this combat event is vital for all its subjects. Heroes for each third victory will receive fragments of a special artifact (but not more than 10):
Imperial Crossbow
All Heroes who have won a 15th-level enemy squad will receive a special achievement in character information. Additional awards not listed in this news will not be.
Reward for all Heroes of leading battle clans:
Place clan Reward
one
2
3
four
5 - 7
8 - 10
11 - 15
16 - 20
21 - 30
31 - 40
41 - 50
51 - 100
More victories! | Awesome! | Leader guild event | I got 4 rare creature parts, what's that? | Attention! Starting December 1, 2018, a single exchange will be limited to a maximum of 50,000 leadership points. Exchanging whole stacks of creatures will no longer be possible!
Anyone noticed this? | Battles are quite easy :) | Yeah, what are the rare creature parts | I'm guessing that collecting 100 of them will give you a rare creature. | 50 combats in total | for Meshy:
75, they changed limit to 15 per day.
Also, 75 wins not 75 combats. | i will run out of stacks lol | So far I'm doing good with max stacks of skele bows and recruits with a smaller stack of whatever melee troop I have(Gargoyles atm) | Easy so far
Completed level: 15
Victories / Combats: 15 / 15
Clan points: 120 | scarabs are nasty | Can someone share a battle link? | Can see who has contributed to clan on the clan page.. interesting | for randomr1:
I must've missed that, link? | for Yuvraz:
https://www.lordswm.com/war.php?warid=934505333&show_for_all=e373221b80
Super easy. For cost comparison it cost 77 to resurrect all, so profitable. That was a level 3 one, so presumably harder to come. | level 15 one for comparison.
More losses but more gold, still profitable
https://www.lordswm.com/war.php?warid=934520239&show_for_all=645b35d340
Shame not all creature abilities are shown, but nice to see some new ones. I expect these will feed in eventually with the "days of new hunts" |
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