Author | Thief Guild |
I'm trying to save up gold for TG.
I just had a couple of questions before i start.
Is it lucrative enough (gold wise) to make it worth the waiting 4-5 months of gold save? Would i be better off concentrating on building castle constructions for the 3-4 factions(Barb, tribal, knight, dwarf) and getting them to sufficient high level before going for TG? |
TG is NOT lucrative. You will never recover the amount you pay in arts to go into the battles, even going min AP expect a 50% win rate at best.
TG is worth it for the increased % initiative, and that's pretty much it. If you want to become somewhat competitive in PvP eventually, it's a must. I'd dare to say way more important than some extra faction resistance, but that may be just me. |
chakkal2001 is right. You really want that extra initiative. 7-8 % less initiative than your opponent is a huge handicap. Choose TG first - after all, you'll get your money back when selling your TGI when reaching TG level 5. |
chakkal2001 is wrong.
At higher TG levels, you can get a decent amount of gold (above 650) for a win. This means that in min ap with a decent win rate, you will be covering the cost of your arts.
As Maj said, once you get to TG5 you can sell your invite and recoup your initial gold.
It depends how you want to play, if you're happy sitting around only doing PvE and want to try loads of factions, put off TG. But if you want to do CG then ini is a must, or if you want to be competitive in events. |
The initiative we gain from TG or RG, it's permanent right?
What i'm asking is, the added ini is only for PVP battles or for all battles? |
It's for all battles where your hero is there (not Leaders guild).
If you have TG5 and switch to RG you will lose your 5% ini unless you swap back |
Is it possible to do TG min AP? |
Yes |