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Camp of Survilurgs


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AuthorCamp of Survilurgs
Our battles are delayed too(
I just encounter an almost impossible monster: lvl 10, leap fiend with 22 ini and other awesome stats as below in combat link. I'm not sure if I can beat them alone in a monster quest either:

https://www.lordswm.com/war.php?lt=-1&warid=993657811&show_for_all=ae1f8824a2
From my phone i cannot lead a military clan attack in this event battles
why is that
From which combat battles are getting hard? My slele bow has aura of magic proof now btw^^
I just encounter an almost impossible monster: lvl 10, leap fiend with 22 ini and other awesome stats as below in combat link. I'm not sure if I can beat them alone in a monster quest either:

The longer the event goes on then the more likely this will happen. There is a set number of bosses and once it's been killed it won't be seen again. By the end of the event mostly impossible bosses are left.

BTW who has seen alt dwarf, I've had them for 1 battle so far
BTW who has seen alt dwarf, I've had them for 1 battle so far

I've encountered them already, on my 6th attempt.
lvl 10, leap fiend

Same

https://www.lordswm.com/war.php?lt=-1&warid=993697160&html5=1&show_for_all=0ee36ed0c2
just noticed that potions does work in this event
Can a creature have negative tribal spirit?
[Post deleted by moderator Meshy // Wrong info]
for Botmun:
Yes
And what is the significance of negative tribal spirit? I mean, what effect does negative tribal spirit have on a creature? Does the creature takes more damage?
Negative tribal spirit just means the troop needs to accumulate more spirit in order to start reducing damage taken.
Oh, I get it now. Thnx Mesh!
=)
Can i get a link to the dwarf unit upgrades in english please.
And how are the dwarf upgrades so good as mentioned in previous reply.
for elven_blade-
I don't think the link works until you upgrade it yourself.
Since dwarfs runes gets resupplied then mana for the rest should be resupplied as well, but no, admins like to be biased for dwarfs. And they obviously do not use any of the data of these events, if they did they would have seen that in these events most use dwarf faction.
And yes, the admins do not like wizardry, that's why mage guild lvl 5 will never be released. They know that people would start crying how lvl 5 spells like implosion would obliterate and with AI wizards having even more troops the players would be in an uproar. But also due to this after reaching lvl 14 there isn't much left to be gained, and at lvl 18 upgrading your tier 7 this game just becomes a broken record on infinite repeat. So might want to release mage guild lvl 5 to make things interesting again, or watch as the player base keeps on dwindling and dwindling year after year.
^ This paragraph is a bit "Random", or out of "Anger"? xD
Felt "Random" a bit (In this Thread, and so on), IDK.
Still though sorry, and I obviously agree 100% with it, since I've always been in favor of "Magic" as a whole in this game, and Magic Builds in general.

With the Ease at getting Magic proof at some point (Cloak of Sun etc, Lmao), Implosion is the least of the issues IMHO, but same with the rest of Spells.
Also, Might Builds are so favored, that Magic beating Might in Teamfights, "Implies" Miss-play from the team of Mights (From what I've seen!).
Meaning Might just has to be a BIT intelligent to beat Magic, unless they Position poorly, and so on. Just "Rush" and dont group units, block potential escapes, focus clear targets, ezpz.

mana for the rest should be resupplied as well, .
Allow me to say though, that Mana IS resupplied in-between fights, so that is not correct.
I just did the 3 battles with a Mage Wizard (Me as UN), and we were gaining like 30-40 mana in-between rounds, or so.
Im sorry, a small correction from my last post:
Apparently you get the Mana back for next round, IN THE SPECIFIC CASE that Vermins or Spawns stole your mana, but you dont Regen "naturally" your Mana in between rounds.
So the person talkin before me was right in that.
Okay, Im not really sure whether you regen Mana inbetween rounds or not.
I I had 67 mana after 1st round, then 102 in 2nd round at the beggining.
BUT there were Spawns and Vermins involved in the first fight.

Someone confirm whether you "naturally" regen mana between battles or not?
Thx.
This topic is long since last update and considered obsolete for further discussions.
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