About the game
News
Sign in
Register
Top Players
Forum
16:58
4644
 online
Authorization required
You are not logged in
   Forums-->General game forum-->

[2019.09.06] Day of Watchers


1|2

Author[2019.09.06] Day of Watchers
Astrologers proclaim the Day of Watchers! Only today:

  • +2 extra Watchers' Guild errands available.
  • For a 3-star victory in a Watchers' Guild errand, you will receive 3 creature armaments instead of 1.
  • +20% gold rewards for Watchers' Guild errands.
  • I wish there was a way to trade armaments though. So many armaments, but so few of them useful.
    One of the best days.
    Of course i only have wizard castle so most arnaments are useless but at least some may be useful for leaders guild and such. Arnaments for dwarf and tribal upgrades makes no sense
    Arnaments for dwarf and tribal upgrades makes no sense

    useful for leaders guild and such
    But at least if i get an efk arnament i know that it would be useful for most players just not me. How many people would make good use out of a beastslayers +1 defence or a punishers +1% initiative?
    Armaments are pretty nice for LG too. Most people overlook that.
    How many people would make good use out of a beastslayers +1 defence or a punishers +1% initiative?

    The "and such" was pointing to the event we had previously where we controlled alt dwarf units
    And i could say what about chieftains then?
    When alt barb was introduced, admin had to clone armament for them from normal barb so that they won't get behind other factions.

    I guess armament are available for unavailable classes to avoid this cloning.

    Chill out guys, it just means alt drawf and tribal are just a decade away.
    And i could say what about chieftains then?

    Leaders guild, dungeon event.
    Well in that case why not have arnaments for pirate troops, elementals, bears and boars? You can play them in leaders too if thats a good enough reason
    Just as I said, it's kind of pre requisite for introducing new classes. Pirates and others won't be playable outside so no perks for them.
    Thanks murali, i missed your first message and that is a good reason to have them in :)
    [Post deleted by moderator Magier // unnecessary]
    Arnaments for dwarf and tribal upgrades makes no sense

    ??
    they will become playable
    Better stop giving armaments since people don't like them then. :D
    It reminded me the someone who was given a horse and he was checking his teeth. :P
    [Post deleted by moderator Magier // response to #15]
    I guess armament are available for unavailable classes to avoid this cloning.
    i knew they would be introduced in the future

    Could have argued this? :D

    thank you
    Welcome
    [Post deleted by moderator Magier // Response to #18]
    1|2
    Back to topics list
    2008-2024, online games LordsWM