|What is the true danger in a curse which is losing its power? When the power of its rage is not enough to destroy the prey, and its sadness canít drown the victim into the darkness Ė cunning comes in handy, seasoned with a mix of lies and truth. Only the ability to distinguish between these two faces can save you from collapsing, because there are no right decisions - there is only a choice and the final result.|
Lords and Ladies, rumor has it that wonderous guests from the northern deserts are frequenting the imperial taverns. They behave calmly, regularly pay for ale and tell stories about some sacred pilgrimage to the past. The Court Magician Abu-Bakir is asking you to carefully watch them and, if possible, gain their confidence, in order to find out the details of their appearance in the lands of the Empire. But do not forget to be vigilant.
- All Lords and Ladies of combat level 5 and above are invited;
- Fights with sentinels of the past are carried out in 1x1 PvE format;
- Talents, magic and racial abilities donít work;
- Only artifacts from the Artifact shop may be used, enchantments have no effect;
- Initial army is the same for everyone;
- Itís possible to bribe local robbers with looted silver and recruit them into your army.
- The higher the stakes, the more they are willing to join the raids, therefore the number of potential robber recruits will increase with the passage of difficulty levels.
- The amount of silver depends on the defeated opponentís difficulty level.
- At each difficulty level there will be a choice up to four opponents; each can be defeated only once.
- The main jackpot is at combat level 50; combat levels 51-60 (optional and of INCREASED difficulty) are bonus levels with some SMALL rewards and a single choice of opponent for those who wish to test themselves;
- Raids will last for 8 days, until November 14 inclusive;
- On the first day only armies of the 10 initial difficulty levels are available to attack; each day after that, 10 more levels will become available;
- During the raids, you can fight a completed difficulty level to loot more silver, if necessary or if bloodlust takes over you;
- For defeating the village defenders you can get points from the Mercenaries' Guild/Huntersí Guild, gold, creature armaments, diamonds, scrolls of calling, Leaders Guild creature stacks, parts of creature stacks and even parts of Dark boots, but no more than once at each difficulty level;
- The best 50 military clans and all active Lords and Ladies will receive a special tribute and share of the general award. The share will be defined on the basis of total clan rating, where the final result will be equal to the sum of the maximum completed number of difficulty levels for all Lords and Ladies in that clan;
- Unblocked Lords and Ladies of successful military clans will receive a clan reward if they bring the clan 15 points or more;
- If a Lord or Lady leaves/is evicted from a military clan, the clan loses all points scored by the Lord/Lady; upon re-joining the points will be restored;
- It is prohibited to leave a clan on the last day of the event;
- Admission to military clans is limited up to 4 Lords or Ladies per day;
- For the 30 best Heroes who will win the least number of fights before the victory over the 50th level, the priests have prepared a symbolic distinctive artifact "Black dog Figurine" and an achievement (award for those who will win the 50th level with the least number of repeated battles at already passed levels of difficulty);
- In addition, the priests of the Sun Cult will recognise all those who defeat difficulty level 12 with a memorable artifact.The durability of the artifact depends only on the maximum defeated level of difficulty. There will not be additional awards other than those mentioned in this news.
During the event, Lords and Ladies will be able to receive up to 45 parts of Dark boots, and additionally up to 10 parts if their military clan takes a top place!
Reward for active Heroes of leading battle clans: