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TG losses every 2nd battle as a classic elf, Please Help !!



AuthorTG losses every 2nd battle as a classic elf, Please Help !!
Hi guys ,
i am suffering TG losses every 2nd battle as a classic elf, Please Help me in change this to winning streak !!

Sample tough battle - https://www.lordswm.com/war.php?warid=1016575926
That’s actually a pretty good ratio, considering that the enemy increases faster when you win than decreases when you lose.
Or do I have that backwards?
Use Enchants.
use full set + enchants but that will eventually get you to the same win rate. AFAIK there is no cap to difficulty.. 100 bears will become 200 and you will inevitably lose. Just try to maximize dmg output and avoid getting hit as much as you can is all you do.
as your TG level goes up, caravans get harder and harder. Caravan reduce mechanism requires high fsp losses. Loses with less than 0.3 fsp gain (0.33 if have ABC) grant NO reduce at all. Numbers might have changed slightly in time, but that was the basic concept.

Either go with lots of AP ( cheap version of shop arts would do well) or an enhanced weapon like 5x8 SoM or better, to deal fast damage before die.

some less known "secret" : yes, depending on AP use, eventually win/loss rates becomes stable for everyone. but, if chose to get that balance at an upper point, you get higher fsp from each win ( as well as the losses).
Try to maximize the damage if you faced difficult army.

I have observed that if I get atleast .4 fsp during a defeat then difficulty reduces by a level and if I get .8 fsp then difficulty reduces by 2 levels and so on.

You can try guessing the difficulty based on fsp you get during a victory.

I find that after each victory the fsp I gain increase by .1 (total fsp can be associated with difficulty) and if I get a loss with atleast .8 fsp then difficulty of next battle reduces by 2 level.

Note, this observation is made during use of ABC at lvl 16. You can check my Blog for confirmation on this.
some valuable insight given till now guys :)
i was doing the reverse , i thought we need to keep the fsp gained below 0.3 in the losses to reduce the difficulty...
I do the same, i just use min ap, so i can get my lvls cheap over time
How much does the gold calculation work out for each level increased in TG guys ?

Exmaple:
level 1 - 100 gold
level 2 -140 gold
and so on ...
do we have some logic here ?
Do you know that your own guild has a website with all this information? I found this there:

The loot gained by the thief from winning against a human player can be calculated as = [gold victim lost] x [thief's guild level]
Unfortunately, it doesn't say anything about AI victim.
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