Abu-Bakir's latest experiment with time crystals ended in a very unexpected discovery. What did the court sorcerer really see when he looked beyond space and time? As soon as the magician played back the very picture in his memory for a moment, an avalanche of chaotic feelings and thoughts covered his consciousness in a moment, impeding sound logic. If his eyes really did not deceive him - this fact could destroy many basic tenets, turning into ashes centuries of scientific works of the community of magicians. Whether it was worth it or not, Abu Bakir was not yet sure. For now he wasn't sure how best to dispose of the knowledge he had received. However, in this business, the main thing is to start, and there will be time to put everything in its place.
Lords and Ladies, the court magician Abu-Bakir reports the opening of a new portal of time! Anyone from the 5th combat level can join the scientific expedition in the past in order to protect it from the aggression of local residents. The main thing is to remember that traveling to the past can have irreparable consequences in the present, try not to make mistakes!
Features of the Portal of Time:
1) Lords of combat level 5 or above are allowed to participate. Only shop artifacts are allowed; enchantments have no effect;
2) Character talents, faction skills and unique racial abilities have no effect, and neither can you take your army into the battle nor cast spells;
3) In combat, you’ll recruit a new set of creatures, just for the Portal of Time. A minimum of 250 crystals is required for access to the portal and will be issued to everyone wishing to attend;
4) Creatures in the army can be combined in any way and they can belong to one or more factions. Their availability is defined by having enough crystals of time to recruit them;
5) When recruiting creatures of different factions, morale is decreased. However, building the "Hall of Unity" prevents any decrease in morale when recruiting creatures across factions;
6) To cast magical spells, you need to unlock the appropriate magic guild; all spells from each magic school are unlocked at expert level.
Combat briefing and mission of the expedition:
1) The battles with the Sentinels of the Past will take place in the format 2 vs 2;
2) For every victory you can earn; creature armaments, mercenary guild elements, artifacts with reduced durability along with a number of Crystals of Time;
3) The number of Crystals gained depends on battle difficulty. Initially 5 difficulty levels are available, from 1 to 5 - and you can start from any one. When you defeat level 5, five additional levels become available, from 1 to 10. When you defeat level 10, you will move on to levels 5 through 15, and so on;
4) During your journey through the Portal of Time, you can win no more than 3 battles at any level;
5)The advantageous location of the stars in the sky suggest the Portal will last only 8 days until March 27 inclusive (+3 days for finish battles, until March 30 inclusive);
6) Abu-Bakir guarantees safe return from the Past for all Lords and Ladies, but limits the number of time travels to 10 per day. Unused travels accumulate (the maximum number of battles is 80);
7) The Empire will generously reward the Lords and Ladies who have collected the greatest number of crystals.
And in order to emphasize the special importance of this expedition, the personal successes of each lord or lady will further be encouraged by the rewarding of parts of a special artifact:
For victory on the 10th level of difficulty: +1 part;
For victory on the 20th level of difficulty: +3 parts;
For victory on the 30th level of difficulty: +4 parts;
For victory on the 40th level of difficulty: +5 parts;
For victory on the 50th level of difficulty: +8 parts;
In addition, up to 30 parts of the special artifact will be rewarded, according to the results, taking into account the personal contribution of each Lord or Lady to the success of the expedition.
If you can collect 100 parts of the artifact, you will be granted from the fragments, a fully-fledged artifact. This artifact cannot be transferred for use or rent, but it can be transferred for repairing or enchanting.
Successful military clans and their distinguished Lords and Ladies will be especially well rewarded. The award will be based on the final clan rating, where the final result will be equal to the sum of the maximum clan difficulty levels won by all Heroes of the clan.
- Clan members’ score will contribute towards the clan score if they contribute at least 10 points to the clan.
- If the hero is evicted or leaves his military clan, the clan would lose his contribution to the score. If the same member re-joins, the lost points are returned.
- Players will not be able to leave their military clan on the last day on the event.
- Military clans can accept no more than 3 players per day while the event lasts.
Reward for active Heroes of leading battle clans:
Clan seat | An award | Glory | 1 | | 1,500 | 2 | | 1,300 | 3 | | 1,100 | 4 | | 1,000 | 5 - 7 | | 900 | 8 - 10 | | 800 | 11 - 15 | | 600 | 16 - 20 | | 500 | 21 - 30 | | 400 | 31 - 40 | | 250 | 41 - 50 | | 100 |
Allocate Crystals of Time »»»
Travel back in Time »»»
Good luck fighting the Sentinels of the Past! |