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AuthorAG questions
How is it calculated the efficiency? Started doing with my additional account on normal.
Healing campaign. Won 18/18 battles, completely cleared the map, no stone was left unturned. No battle lost.
Efficiency 98%
Did the necro campaign, won all 26/26 everything searched and cleared. 97% I accidentally clicked Iíve surrendered once, by accident.

Why I am not getting 100%?

Also on hero level, which set should I have?
Really wanting to start, but still gotta to level up WG, at that point Iíll be cl 11. 11 will be doing CG only.
So the idea is, to get AG 3 at CL 12. Gotta to prepare for that.

Assuming Iíd get 115 on heroic (Somehow I am unable to get the full 100%), times 5 campaigns means Iíll get about 575 per sub class.
8100/575 = 14,08 sub factions needed.

So here comes the next question. Which are the best sub classes for AG?
Thinking about:

Knight
Holy knight
Necromancer
Unholy necromancer
Wizard
Battle wizard
Elf
Barbarian
Fury barbarian
Shadow barbarian
Tamer dark elf
Dark demon
Dwarf
Tribal

Iíve all castles all 100%, looking for the easiest.
Also, do anyone has a repair cost calculator, need to know how much Iíll have to spend.
Also does enchant works?
Since Iíve all castles I could do the remaining on normal.
That would net about 2450 points. So only 5650 points remaining.
5650/14 thatís an average of 403 per faction.

Even if I get only 98 from normal*5 thatís 490, still more than needed.
So I can do some on easy and most on normal and still get AG 3 much cheaper.
Or I could get heroic with very few specific factions such as unholy necromancer, thus Iíll be able to do more easy campaign. Gonna get a better look. But anyhow feel free to tell the best to worst sub classes for it.
the final score is calculated by number of battles won, and final troop count in final battle..
i would recommend doing them all on heroic with 4 piece dungeon set to overload your stats and make the battles relatively easy. potion of skill and spam ag on that class/sub class
Why I am not getting 100%?

Efficiency is based on how well you perform in the fights. It is similar to WG in that it is based on percentage of troops lost. I'm not sure if the actual formulas are publicly known but it is based on hp loss of your army. Just winning the fights is not enough.

Fights and star rating are balanced for each faction/sub class so which ones you choose don't matter. To hit AG3 you'll have to do most of them so for now just pick the ones you enjoy.

Here's a good repair cost calculator http://trial.6te.net/Calculators/cpbCalculator.html
the final score is calculated by number of battles won, and final troop count in final battle..

Are you sure that only final battle count? Not all battles count?
the final score is calculated by number of battles won, and final troop count in final battle..
i would recommend doing them all on heroic with 4 piece dungeon set to overload your stats and make the battles relatively easy. potion of skill and spam ag on that class/sub class

Thatís the overall idea. Gonna check this set later. Thanks.


Efficiency is based on how well you perform in the fights. It is similar to WG in that it is based on percentage of troops lost. I'm not sure if the actual formulas are publicly known but it is based on hp loss of your army. Just winning the fights is not enough.

Fights and star rating are balanced for each faction/sub class so which ones you choose don't matter. To hit AG3 you'll have to do most of them so for now just pick the ones you enjoy.

Here's a good repair cost calculator http://trial.6te.net/Calculators/cpbCalculator.html


Makes sense, thanks. Gonna do an overall math do see what works best and gonna give myself a 5% margin of error.
Well, I am doing it for the stats and shares. So, just want to get done with it. :)
Are you sure that only final battle count? Not all battles count?

im just paroting what someone with ag3 told me. honestlly i dont know i have had campaigns where i lose 3-4 battles in heroic and complete all and still come out perfect 120 score, i have had others where i win all battles easily and end up with 115. Who freaking knows. I just estimate each heroic as 115 and call it food. If i get more great if not, oh well.
as for classes, barb fury barb were pretty easy, i used mirror of change to auto through both demon campaign sets and ended with perfect scores or almost perfect, at level 13 with DU Unholy necro campaigns are probably the easiest in the game with demiliches and their raise dead spell. You just raise and have like 20 turns in a row and insta win almost all fights. Havent done any knight or wiz campaigns, regular necro was pretty easy, defense talents and vamps just win you most fights, i would avoid pharaoh as that set gave me nightmares and is the reason im not doing ag till lvl 16 as i need a break from that disaster. Havent tried dwarf yet either and only did one campaign on dark elf but it seems pretty easy
each battle you won will be rated 1-3 stars based on the number of troops survived at end of the battle, just like WG. efficiency is the sum of all stars you received in the campaign divided by the number of max possible stars (that is 3 times number of battles). also, if you lose the same battle three times, the battle difficulty will be reduced, but you'll receive 1 star no matter how many troops left when you finally won the battle.
those subfactions that less people play are easier to get full score, like dark demon, shadow barb, TDE, wizard, fire dwarf. also, tribal spirit is the easiest campaign, finding the healer is the second easiest.

you can win all campaign easily wearing a full set of event arts, like dungeon set, templar set, pirate set, etc.
each battle you won will be rated 1-3 stars based on the number of troops survived at end of the battle, just like WG. efficiency is the sum of all stars you received in the campaign divided by the number of max possible stars (that is 3 times number of battles). also, if you lose the same battle three times, the battle difficulty will be reduced, but you'll receive 1 star no matter how many troops left when you finally won the battle.

Makes sense. Well I did pretty well in almost every battle, but the last one was quite terrible.
Thatís why 97% I could have taken less stars in other battles too dunno.

_____\\

So I just realized that I can do 1 heroic, 8 normal and 10 rookie and still get AG3.
Iíve put a self imposed 5% margin of error, so heroic is 114 (570 total), normal 95 (475 total) and rookie 76 (380 total). And still had 70 points surplus. I think thatís the best approach.
Rare sets were way too expensive. Since I am planning to get AG3 on CL 12 Iíd have to have something like celestial, thatís like 1,8M+ repairs. Gonna pass.

My overall strategy will be unholy necromancer for heroic.
The most squishy factions for rookie.
And then there will still need to decide which goes normal and which goes rookie. For the remaining.
Also gonna save all chaos builds for last, so Iíll already have +2 attributes points from AG2.
dont do any on rookie. Waste of time. just overload stats with set bonuses and walk through heroic. It is boring and expensive but thats what ag is all about.
Only need 8100 for AG3.
(570*1) + (475*8) + (380*10) = 8170.
Donít have to be so expensive.

The only reason for heroic only, will be AG4 whatever itís introduced. But as always it will involve a stupid amount of grind to be remotely considered as worthy. At that point lving up my other guilds will be more efficient.
honestly i found no difference in difficulty between roomie and heroic which is why i only do heroic now.
If thatís the case, that would be very problematic. If difficult is about the same, then I donít think I can get optimal score with 14 sub classes. Not without a very strong set.
At CL 13 I could buy recruiter or CH, both are much cheaper than rare.
SwiftGirl did an extensive study on the efficiency/star calculation here:
https://www.lordswm.com/forum_messages.php?tid=2502893&page=1#41997804

Since losing the first 2 times in a battle incurs no penalty, one strategy is to forfeit the battle that you know won't be getting a 3 star and try again if all we care about is efficiency.

#14
The amount of deficiency we can afford is just a balancing act between updated AG tables, new classes/factions, and new campaigns, all controlled by the admin (we could factor in alt-tribal/pharoah, estimated AG4 points, etc.).
However, the minimum number of battles we absolutely need to 100% everything is always fixed and under our control:
- 1 run in any class in either the first two difficulty levels just to unlock the third for each campaign type
- 100% run on the third difficulty for all classes and all campaign types

I'm aiming for this right now since I personally hate the idea of possibly coming back to this guild later and trying to bump some 90-99% runs here and there to squeeze out AG4/5/6 or whatever. Get 120 once and be done with that class for that campaign type, forever.
So going for this right off could potentially save a bunch of re-runs in the future.
It's an expensive guild.. Need somewhat 2.5million + if u are planning on using event arts. Also becomes boring as u fight same thing again and again.

So my advice is not to wait. Just keep hitting some campaigns whenever you can.
#17 thatís the absolutely worst thing that could happen. But idk if the admins would come with a overly restrictive number. I mean, look at LG. If a person would have started since the game beginning. Never lost any game day, always enrolled 16x times a day, never less, like a clock machine. This person would still not be able to achieve LG 17. And thatís beyond logic and reasoning.

And yet, AG requires 8.100 points, if we get the best score. We would end up with 11400 points. 3300 more than needed. If they release AG4 it would require something around 8 to 10k more guild points, because admins are arbitrary like that with guild progress.
In order to achieve that, we would lack at very least 5k points. Taking in account pharaoh and tribal subs, that number would drop to 3,8k to 5,8k. Each campaign at the absolute best score net 120 per sub, or 2520 already accounting for pharaoh and tribal subs included. Meaning it would require 2 or 3 new additional campaigns just to reach AG4 leave alone anything above that. And judging how much people hate doing it, and the financial commitment and adminís time to write and code, I think itís safe to assume that AG5 will never happen.

Backing to the possibility of AG4, whick would require 16 to 18k points.
With the current total amount of subs. That means it needs 3 campaign and the total would be: 120*19*3 = 18.240 which nets over 2k of the mostly likely value. And 20.160 when tribal and pharaoh subs were released.

Also worth to mention a few things.
1. Pretty much everyone hates the idea, the concept and everything. Weíre doing for the stats. But if itís too unreasonable, itís much easier to simply not login anymore. Problem solved.
2. Playing a squishy faction aiming to get perfect score, sounds like the worst punishment in the world for me.
3. At my level a castle should cost around 400k+, minimal subs required is 14, so at least 7 fully upgraded castles.
400*7 = 2.8M. For level 18+ each castle should cost around 1M give or take. So thatís 7M plus artifacts and potion of skill.The likehood of some one pulling it off, without diamond donations is next to zero. Thatís the admins goal. Money. Already achieved.
So really I donít see the need of perfect score.
Now, if thereís next to no difference between difficult setting , thatís another story.

It's an expensive guild.. Need somewhat 2.5million + if u are planning on using event arts. Also becomes boring as u fight same thing again and again.

So my advice is not to wait. Just keep hitting some campaigns whenever you can.


Actually the castles alone cost more. Especially depending on the level.
The only thing that I like about this game is PvP. I am pretty much already on CL 11 once I level up WG. 11. Will be CG only. The closest will be CL 12. But then Iíll need so much money for the castles and set, that I donít know if I will pull off AG3.
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