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AuthorAdventures guild
So im new to that guild as i see its pretty hard to deal with them any tips anything i can read off so i get a better point of view with how to deal what to start first?
you probably want to use full ap at least on campaign battles. i usually used 4 piece dungeon set as it gives +6 additinal attack for wearing 4 pieces. its an expensive guild to get done and im glad i am already done with it
so apart from an expensive set what do u suggest me to do?
Start with the last (newest) two, which are easier. The first two are the hardest.
If you're still struggling with the difficulty, check how your guild and and levels compare with the average for you combat level -- https://daily.heroeswm.ru/newscom.php?i=skills_wg_ag_en.
Work on raising any guild levels that are below average, and/or use potions. Most of your guilds look good, but you could boost your Mercenaries/Watchers Guilds by 1.
Dam the one with the demon is close but hard i dont know ..
Max ap is adviced yes, apart from that if you have best shop artifact gear as possible and are still struggling try to mix in a few set pieces.

Like Slayer said, some dungeon set items give good bonus and some AG items aswell.
If you dont feel like buying these items, consider joining an excisting millitary clan. They might have these items for lease. This gives the same cost per battle for you, but you dont need to buy the entire item in 1 go.
Except what was written earlier (full arts not an option), you may start doing the campaigns with main faction, because you are more familiar to play with. Then move to other factions in which you have the castle built.
You can try to look at the battles of other characters to get a rough idea and plan for your combat here: https://daily.heroeswm.ru/gi

Note that the numbers might be slightly off. Also need to filter properly by faction, level, difficulty etc.
This topic is long since last update and considered obsolete for further discussions.

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